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 Post subject: Auto attack on your own party
PostPosted: Tue Oct 20, 2009 6:38 pm 
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Joined: Sun Sep 06, 2009 9:29 pm
Posts: 72
Isn't it about time that we made it impossible to auto-attack someone in your party?

I've seen this implode party formation and commit mass suicide during PK or adventuring about a hundred times.

I've seen this quickly deal with a surprise betrayal about zero times.

I'm tired of killing my own party members because I forgot what someone's adjective is, and I'm tired of dying to them because they forgot mine.


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 Post subject: Re: Auto attack on your own party
PostPosted: Tue Oct 20, 2009 7:46 pm 
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Joined: Fri Sep 12, 2008 6:07 am
Posts: 473
Location: Canada
SK Character: Zarg
Jorinthia wrote:
Isn't it about time that we made it impossible to auto-attack someone in your party?

I've seen this implode party formation and commit mass suicide during PK or adventuring about a hundred times.

I've seen this quickly deal with a surprise betrayal about zero times.

I'm tired of killing my own party members because I forgot what someone's adjective is, and I'm tired of dying to them because they forgot mine.


1) There is auto remember (not 100% on what is called). It allows you to see the adjective of someone you have greeted.

2) Persuade
Quote:
[Skills help] persuade

Syntax: persuade <victim> <command>

Persuade is the ultimate skill of a bard, the fusion of his fast talking
ability with a magical tongue. It allows him to talk someone into committing
a single action that may not be in their best interest.
...


I put that in bold because your recommendation would put the kibosh on persuading someone to attack their group members.

3) I am sure this is just an anger post but, relax it is just a game. Bad things can happen. The auto remember thing really does help in remembering so attacking someone in your group happens less.


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PostPosted: Tue Oct 20, 2009 7:52 pm 
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Joined: Mon Oct 13, 2008 9:50 am
Posts: 251
Location: Austin, Tx
happened to me today actually and i say we keep it for hilarity's sake.


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PostPosted: Tue Oct 20, 2009 8:02 pm 
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Joined: Thu Aug 13, 2009 2:27 pm
Posts: 60
Not that I like it, but truly it is a bonus for those chaos followers and diabolic characters that up and have a mental moment xD.


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 Post subject:
PostPosted: Wed Oct 21, 2009 7:04 pm 
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Joined: Sun Sep 04, 2005 5:26 am
Posts: 633
Location: Powder Springs, GA
We need it for the lulz.


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PostPosted: Wed Oct 21, 2009 7:06 pm 
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Joined: Sun Jul 02, 2006 6:34 am
Posts: 414
Inzy wrote:
We need it for the lulz.

The funniest PK Logs I've ever seen WERE the two times Wortsenawl's party killed him by accident.


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 Post subject:
PostPosted: Wed Oct 21, 2009 11:35 pm 
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Joined: Sun Sep 06, 2009 9:29 pm
Posts: 72
*sigh*

One of these days, I'm going to post a thread that makes sense, addressing a relevant problem and offering a logical solution, and someone's going to leave a comment that says,

"Hey. That makes sense."
Or,
"Yeah. We should implement that."
Possibly even,
"Good idea."
Or the simplicity of,
"Bump."

If this doesn't happen within two weeks, I'm deporting everyone.

Everyone.


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 Post subject:
PostPosted: Thu Oct 22, 2009 1:28 am 
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Joined: Mon Aug 24, 2009 7:39 am
Posts: 72
"Bump"
There. Deport-free now :)


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 Post subject:
PostPosted: Thu Oct 22, 2009 2:33 am 
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Joined: Sun Sep 06, 2009 9:29 pm
Posts: 72
My co-leader doesn't count. But I wonder if I can even deport you..


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 Post subject:
PostPosted: Thu Oct 22, 2009 3:51 am 
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Joined: Thu Feb 28, 2002 4:00 pm
Posts: 677
Location: The great white north
Burp... err Bump?

But in all honesty, its great fun seeing logs of people attacking their own party members.


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