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 Post subject: Sith'a'niel newbie area
PostPosted: Tue Dec 08, 2009 7:38 am 
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Joined: Wed Sep 16, 2009 8:58 am
Posts: 35
I started another character cause my first wasn't getting any exp in the academy for new characters in Sith'a'niel. This time I made a griffon barb to see if I actually wasn't getting any exp. I killed about 30 of the bees (queen & drones) and still not a single tick of exp. This newbie area not giving exp or am I missing something?

At creation I was at the half-way point to the next level after the following:

Code:
Obvious exits: n e(closed) s w
(13) A few silver coins are here.
(10) A few copper coins are here.
     The severed wing of a bee drone is here.
     The severed wing of a bee queen is here.
     One lonely copper coin is here.
( 3) The sliced-off arm of an insect is lying here.
     A tail of a bee queen is here.
     You see a practice shield here.
A seasoned half-elven man stands here.


> worth
Coins carried: 1 gold.
You are at the half-way point of your journey to the next level.
You have only recently discovered this area.


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 Post subject: Re: Sith'a'niel newbie area
PostPosted: Tue Dec 08, 2009 7:54 am 
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Mortal

Joined: Fri Sep 12, 2008 6:07 am
Posts: 473
Location: Canada
SK Character: Zarg
Fodder wrote:
I started another character cause my first wasn't getting any exp in the academy for new characters in Sith'a'niel. This time I made a griffon barb to see if I actually wasn't getting any exp. I killed about 30 of the bees (queen & drones) and still not a single tick of exp. This newbie area not giving exp or am I missing something?

At creation I was at the half-way point to the next level after the following:

Code:
Obvious exits: n e(closed) s w
(13) A few silver coins are here.
(10) A few copper coins are here.
     The severed wing of a bee drone is here.
     The severed wing of a bee queen is here.
     One lonely copper coin is here.
( 3) The sliced-off arm of an insect is lying here.
     A tail of a bee queen is here.
     You see a practice shield here.
A seasoned half-elven man stands here.


> worth
Coins carried: 1 gold.
You are at the half-way point of your journey to the next level.
You have only recently discovered this area.


If you are a light aura char and the targets are light aura then you will get minimal XP. But you should have at least gone up a tick.


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 Post subject:
PostPosted: Tue Dec 08, 2009 8:08 am 
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Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
Bees shouldn't really be light aura. If they are, that needs to be changed, especially in a starting area like Sith, where it's easily presumed that most characters there will be of the light persuasion. Gray would work fantastically.


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 Post subject:
PostPosted: Tue Dec 08, 2009 8:26 am 
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Joined: Wed Sep 16, 2009 8:58 am
Posts: 35
Well I gave up after killing four entire rooms full of bees and not gaining a single tick of exp. I've always thought that starting areas should lvl you from 1-5 faster than Usain Bolt can run a 100 & 200 metre race.


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PostPosted: Tue Dec 08, 2009 8:33 am 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
My Sith Lord leveled great by sticking to the enemies suggested to 'em by the trainers.

Maybe someone stunned all your mans? :P I hear that squeezes the xps out of them.


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PostPosted: Tue Dec 08, 2009 9:41 am 
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Joined: Mon Jul 20, 2009 8:33 pm
Posts: 861
Looks bugged.


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PostPosted: Tue Dec 08, 2009 10:10 am 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Try another target in that area?


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PostPosted: Tue Dec 08, 2009 10:25 am 
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Joined: Sun Oct 23, 2005 10:08 pm
Posts: 332
I've leveled a few characters in that particular starting area, and I've never had that problem before. I do wanna say to whomever built that area, the transportation room is awesome and was a great idea imo.


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PostPosted: Tue Dec 08, 2009 10:37 am 
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Joined: Sat Sep 26, 2009 1:13 pm
Posts: 341
Location: Dreamscape
I've designed the area for both light-hearted and dark-hearted leveling due to the fact that the Ayamaoan Alliance covers all alignments. If you are not gaining XP, switch to another target. It should be obvious that there is a difference in aura.


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PostPosted: Tue Dec 08, 2009 10:37 am 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Fahrowik wrote:
I've leveled a few characters in that particular starting area, and I've never had that problem before. I do wanna say to whomever built that area, the transportation room is awesome and was a great idea imo.


I had been wondering if mentor characters could use it, personally.


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