Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Dec 23, 2024 5:37 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 51 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject:
PostPosted: Fri Mar 26, 2010 9:06 pm 
Offline
Mortal Contributor

Joined: Sat Oct 23, 2004 10:55 am
Posts: 497
Location: Coorado
SK Character: Iptrilus
Yeah, by the way the help file is written, it shouldn't be cast on anything that can't be removed armor wise. I haven't seen it cast on a PC, but wouldn't expect it to be cast on a full MR barb anyway. That would be OP beyond measure at GM and definitely shouldn't be allowed. I don't think it can be cast on PCs, however, and has never been the case. It should not have the ability to be cast on pets, and should be fixed if it can.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Fri Mar 26, 2010 9:18 pm 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Since I don't play a priest or pet-based class right now, I agree with that idea.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 12:42 pm 
Offline
Mortal

Joined: Fri Apr 04, 2003 12:08 pm
Posts: 1357
Location: Through The Void
SK Character: Vivitnir
grep wrote:
Since I don't play a food or good-based class right now, I agree with that trigger.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 12:51 pm 
Offline
Mortal

Joined: Thu Jul 16, 2009 10:35 am
Posts: 553
Location: Wisconsin, USA
Dayamin wrote:
Yeah, by the way the help file is written, it shouldn't be cast on anything that can't be removed armor wise. I haven't seen it cast on a PC, but wouldn't expect it to be cast on a full MR barb anyway. That would be OP beyond measure at GM and definitely shouldn't be allowed. I don't think it can be cast on PCs, however, and has never been the case. It should not have the ability to be cast on pets, and should be fixed if it can.


Dayamin, I see no reason why it should not be able to be cast on either a PC or a NPC, the spell should only function on the equipment worn. So, no equipment = wasted spell casting. The way it functions now is broken, perhaps making the spell like continual light would be better. So you have to cast it on each piece of armor you want vested, that casting lasts for X amount of time, like 1 IC month per status level or something.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 1:26 pm 
Offline
Mortal Contributor

Joined: Sat Oct 23, 2004 10:55 am
Posts: 497
Location: Coorado
SK Character: Iptrilus
WiccanDiva wrote:
Dayamin wrote:
Yeah, by the way the help file is written, it shouldn't be cast on anything that can't be removed armor wise. I haven't seen it cast on a PC, but wouldn't expect it to be cast on a full MR barb anyway. That would be OP beyond measure at GM and definitely shouldn't be allowed. I don't think it can be cast on PCs, however, and has never been the case. It should not have the ability to be cast on pets, and should be fixed if it can.


Dayamin, I see no reason why it should not be able to be cast on either a PC or a NPC, the spell should only function on the equipment worn. So, no equipment = wasted spell casting. The way it functions now is broken, perhaps making the spell like continual light would be better. So you have to cast it on each piece of armor you want vested, that casting lasts for X amount of time, like 1 IC month per status level or something.


Ah, yeah, that's what I was getting at before. It shouldn't affect "natural" hides as it is now. I know that it targets a PC, but should only affect removable armor as it does and not the fur/leather/scale hides of things. I'm sure D is aware it is an issue now and is working to fix it.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 2:54 pm 
Offline
Mortal

Joined: Wed Mar 25, 2009 10:11 am
Posts: 941
What if only scouts got pets?


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 3:05 pm 
Offline
Mortal

Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
No.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 3:21 pm 
Offline
Mortal

Joined: Sat Jul 07, 2007 7:09 am
Posts: 391
SK Character: Gorvik, Kriltor, Viliatrou
laeZ1 wrote:
What if only scouts got pets?

you are officially awarded the worst suggestion of the day ribbion. (smile for the camera.)


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 4:37 pm 
Offline
Mortal

Joined: Sun Feb 28, 2010 1:31 pm
Posts: 212
Location: Colorado
laeZ1 wrote:
What if only scouts got pets?


That would be such a drastic game changer.... I think we've explored it before. Not really a good idea.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 27, 2010 7:24 pm 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
would someonw go take a priest, a scout, and a lion into dreamscape and beat it already?


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 51 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 67 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group