Shattered Kingdoms

Where Roleplay and Tactics Collide
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Good idea?
Yes 18%  18%  [ 6 ]
No 82%  82%  [ 27 ]
Total votes : 33
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PostPosted: Tue Apr 27, 2010 8:41 pm 
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I think there's room for alignment change, but not in such a routine manner. Such a radical personality change ought to be a rare event, driven by RP from multiple players. A ruling from a religion F3 is the only substitute for immortals I think we could accept. Even then, changes like principled->miscreant or anarchist->aberrant are too loony to consider, let alone evil paladins and the like.

In particular, we can't have quests. Diabolics are not allowed to act principled, and vice-versa. This is cursable alignment violation, and certainly not something to reward. People do not change their fundamental personalities just by deciding to, and then performing some token acts.

The game really doesn't need non-diabolic necromancers or other oddities. There are countless opportunities to be special without breaking the game's backstory like this. I share frustration that completely rigid alignments make corruption stories almost impossible. But in general, a strong alignment system promotes interesting roleplay. Let's not throw out the baby with the bathwater.


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PostPosted: Tue Apr 27, 2010 8:54 pm 
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Location: ima steal your underwears D:<
I just finished pulling off something very close to a corruption story, and it worked beautifully if I say so myself. Of course, I had to ignore the fact that my character technically started out as "Principled" but I'm okay with that.


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PostPosted: Tue Apr 27, 2010 8:58 pm 
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If you want Dynamic Alignment, role diabolic.


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PostPosted: Tue Apr 27, 2010 9:53 pm 
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something something something boring story about some character that turned into an elf something something golden age something something complete


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PostPosted: Wed Apr 28, 2010 6:46 am 
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It could be interesting and would shake things up, but I think everybody is right when they say it would be abused and it would be a game changer and it would require a lot of coding... We'd need big D to like the idea and I don't think it's going to work out. It isn't a new idea.


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PostPosted: Wed Apr 28, 2010 7:34 am 
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grep wrote:
something something something boring story about some character that turned into an elf something something golden age something something complete


ROFL!


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PostPosted: Wed Apr 28, 2010 11:21 am 
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They only way I would accept any dynamic alignment system was if it was only 1 "level" you could change:
Principled <--> Scrupulous <--> Unprincipled <--> Dogmatic <--> Anarchist <--> Aberrant <--> Miscreant <--> Diabolic

If a paladin fell to scrupulous, s/he would basically be blemished and lose their spells. Same for a hellion becoming anarchist or miscreant. Same would go for priests (for straying from their god's ideals) and perhaps shaman (for straying to far from their ancestors). The other classes, however would get a twink out of jail free card - ie: no repercussions. Hence I voted no.

PS:
grep wrote:
something something something boring story about some character that turned into an elf something something golden age something something complete
Reminds me of Eliro, the backstabbing griffon rogue who used a baby as a weapon?


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PostPosted: Wed Apr 28, 2010 1:24 pm 
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Marilynzelha wrote:
It could be interesting and would shake things up, but I think everybody is right when they say it would be abused and it would be a game changer and it would require a lot of coding... We'd need big D to like the idea and I don't think it's going to work out. It isn't a new idea.


Did you know that the guy who develops Dwarf Fortress gets around 2k/month in fan donations alone?


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PostPosted: Wed Apr 28, 2010 2:08 pm 
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Rennus_Dragonsbane wrote:
Reminds me of Eliro, the backstabbing griffon rogue who used a baby as a weapon?


Dude! Eliro!! I miss that guy. He was the one that was changed into a griffon by one of the gods, right?! LOL! I remember playing as my first scout and skinning him at one point. I made boots out of his skin so I could walk all over his [REDACTED], lol!


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PostPosted: Thu Apr 29, 2010 9:24 am 
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This is not a new idea, but I think it's a new implementation of it. It certainly wouldn't require a huge code update, and could be doable within a reasonable time frame.

Personally, it's an idea, and could shake up things quite a bit. It would depend on how much it could be abused though.


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