Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sat May 29, 2010 7:46 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
oh, wow, really?

it would be more interesting if it was based on weapon type as a higher priority to damage type.


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PostPosted: Mon May 31, 2010 4:56 am 
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Joined: Mon May 31, 2010 4:53 am
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Orac wrote:
The only thing about this thread I like is impale skill. It makes me thing of a row of spear men setting their spears against a cavalry charge. It's pretty cool. If you've ever played medieval total war and total war too and directed the battles you know how important cavalry are.


But the problem is I haven't played medieval total war yet. :( But I have collections of medieval weapons


Last edited by alexis on Wed Jun 02, 2010 10:33 am, edited 1 time in total.

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PostPosted: Mon May 31, 2010 9:38 am 
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Joined: Thu Dec 22, 2005 7:27 am
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Location: Hiding
Blitz>the old horde in the wastelands.


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