Shattered Kingdoms

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 Post subject: New Area: Suggest a theme!
PostPosted: Sun Jun 13, 2010 3:05 am 
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Immortal

Joined: Sat Sep 26, 2009 1:13 pm
Posts: 341
Location: Dreamscape
After some poking around, I found a fair amount of unused vnums that I'd like to use for a new area. There is going to be a link to an existing place, but the new area's theme will either introduce a brand new civilization to the SK world or explain the origins of an existing one.

My initial idea: illitihds

This is your turn to tell me what themes/races you, the players, would like to see. I may or may not use your ideas, but I will certainly consider all the input you are willing to offer. Try not to troll or hijack this.

Thanks!


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 Post subject:
PostPosted: Sun Jun 13, 2010 3:33 am 
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Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
Lamiae.

For clarification, a Lamia is a type of demon who commonly is depicted as having the torso of a human woman and the body of a serpent below the waist. Not to be confused with Naga which are predominately snake daemons with only the face of a human attached to the body of a giant serpent.

Or Sirens. Or succubi. Either of the 3 work fine for me :P


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PostPosted: Sun Jun 13, 2010 3:41 am 
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Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
Did I hear gobins? I did I did.

Goblins.


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PostPosted: Sun Jun 13, 2010 4:51 am 
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Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
I would also go with some brand new race like dragonkin. Sentient half-dragon breed. The fascinating thing about them is that their land needs not be on solid land nor the deep ;) See floating isles.


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PostPosted: Sun Jun 13, 2010 7:47 am 
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Mortal

Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
Yes, dragonkin! Or the original halfling land, that was destroyed, somehow brought anew! haha I duno, new things are awesome!


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PostPosted: Sun Jun 13, 2010 7:49 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Unfortified entrances to Sith'a'niel.

Or an area that explains why there are demons everywhere.

Or the place that the astral watchers come from.

Either way, I'd like to see an area fill in some of the plot holes before making new plots.


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PostPosted: Sun Jun 13, 2010 8:00 am 
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Mortal

Joined: Mon Aug 24, 2009 8:34 am
Posts: 240
Location: Michigan, Kalamazoo
SK Character: Marcellus
+1 to a Dragonkin type race. Would be amazing to see more sentient type creatures. Also a prelude to a new race.

I want to smack opossums with my tail!


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PostPosted: Sun Jun 13, 2010 8:04 am 
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Mortal

Joined: Sun Mar 03, 2002 7:15 pm
Posts: 1086
Location: Pyrathia
I would like to see some more effort put into the animal-hybrid races found North-West of Exile.


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PostPosted: Sun Jun 13, 2010 8:08 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
It looks like your areas are Ayamao and the Deep Realms.

Just in case you weren't aware: illithids are not Open Game Licensed material, you'd have to dodge a bit of a bullet on that one. They're a rights-reserved D&D trademark. I think Beholders are in the same boat, too.

Why not stay simple and make a subterranean version of the Valley of Ashes featuring, I don't know, dwarves and gnomes, elves and deep-elves, or even fire and earth elementals, for Champion level characters. I for one dislike how many of the champion leveling areas involve planar excursions.


Or something revolving around sprite necromancers.


Last edited by grep on Sun Jun 13, 2010 8:10 am, edited 1 time in total.

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PostPosted: Sun Jun 13, 2010 8:10 am 
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Mortal

Joined: Fri Jan 17, 2003 5:21 pm
Posts: 1174
Location: Dänimarka
Kobolds or something of the like, living in a frozen lake, mining for treasures on the bodies of a long lost migrating people that got frozen solid in the ice. The kobolds could also worship a gigantic ice worm of some sort, living toward the bottom of the lake. I'd also like to build this.


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