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 Post subject: Disappering Containers, Bracers, Scrolls
PostPosted: Fri Jun 18, 2010 1:17 am 
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Mortal

Joined: Fri May 22, 2009 9:58 am
Posts: 98
Location: Texas
WTF is up with this crap? I died and my container disappeared left all my [REDACTED] in my inv which I could not get :/ then my bracer disappears also making me not able to carry hardly anything, then my nice expensive scroll that I was holding disappeared. Anyone know ANYTHING about why the hell this is happening?


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PostPosted: Fri Jun 18, 2010 1:48 am 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Usually items disapear on death if the item limit has been exceeded.

Lets say the game allows for 10 fancy scrolls. However, the game managed to produce 11 fancy scrolls. The next person that dies with one of them will have it disapear to reset the limit to 10. This also happens often with certain types of store bought armor that is used a lot.

Of course some items are just set to rot at death. Or someone could have found your corpse and 'borrowed' one or two of your items while you where recovering yourself.


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PostPosted: Fri Jun 18, 2010 1:52 am 
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Mortal

Joined: Fri May 22, 2009 9:58 am
Posts: 98
Location: Texas
Well considering the Things i speak of are hoarded like crazy, I think it may have been the rot-death thing or the nosave thing. They both appeared after the reboot last night but I do not know how many of each item are in the game. The Container I was not sure if there was only one or two. The bracer I had seen at least 3 other people with it so I do not know if that was the extra one it produced.


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PostPosted: Fri Jun 18, 2010 8:47 am 
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Immortal (Inactive)

Joined: Sun Oct 11, 2009 8:47 pm
Posts: 163
It sounds like one or more of the things already mentioned. Some items do rot on death. Death triggers some items to rot after a certain period of time. Some items can exceed the limit and be lost, and, lastly, some items can be borrowed by other PCs.


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PostPosted: Fri Jun 18, 2010 12:11 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Are the limits on item instances imposed due to constraints on system resources?

If not, how are they decided and how are they evaluated? Does each builder make the decision independently? Is it a function of item level?

Example: a certain quest reward from a certain mage colony.

Inquiring, constructive minds want to know!


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PostPosted: Fri Jun 18, 2010 12:23 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
You guys put it so politely as "borrowed."

In fact, I'm going with that from now on.


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PostPosted: Fri Jun 18, 2010 1:08 pm 
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Mortal

Joined: Thu May 14, 2009 4:37 pm
Posts: 553
Location: New York
SK Character: ArchaicSmurf
This question would've been best answered in-game.


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PostPosted: Fri Jun 18, 2010 1:41 pm 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
No it wouldn't have.

Even if that was an attempt at sarcasm, your sarcasm sucks.

Here's one for you, Velvet Hobo:

How do you explain ic an identify spell of a corpse that tells you that the corpse is a pc or npc corpse? I'd have a great day with this one.


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PostPosted: Fri Jun 18, 2010 1:45 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
magic.

ps: turn down the heat, you're in the wrong forum.


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PostPosted: Fri Jun 18, 2010 4:05 pm 
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Mortal

Joined: Thu Feb 13, 2003 4:59 pm
Posts: 149
This has been happening to me too.. and I'm pretty sure no one is just "borrowing" one item from my inventory every time I die.. it's been mostly useless items like cure blindness herbs or recall vials only stuff in my inventory though.


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