Shattered Kingdoms

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 Post subject: I'll trade you...
PostPosted: Sun Nov 07, 2010 9:00 pm 
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Mortal

Joined: Sat Aug 20, 2005 9:55 am
Posts: 205
So Dulrik... (LOL Yeah right)

I'll trade you Final Strike for a Knock equivalent spell....


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PostPosted: Sun Nov 07, 2010 9:07 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
got it right here


cast 'charm person' rogue


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PostPosted: Mon Nov 08, 2010 3:07 am 
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Mortal

Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
Yeah, but you gotta summon the rogue too.

How about trade fs for a scry spell? Or trade voodoo for a scry spell?


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PostPosted: Mon Nov 08, 2010 6:58 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Voodoo for scry would be some serious win.


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PostPosted: Mon Nov 08, 2010 9:25 am 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
I dunno.

Scry is more useful to hardcore players, while Voodoo is the great equalizer of talentless shamans. It's a different style ability altogether.

Allowing them to reincarnate in a different, more interesting way than other players would be cooler.


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PostPosted: Sat Nov 13, 2010 3:14 pm 
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Joined: Tue Nov 02, 2010 6:10 pm
Posts: 43
Location: Phoenix
I'd trade voodoo for a raise dead like, Master level spell that required a corpse (and maybe required the spirit to be seanced, but that's anecdotal) but drained no experience, and for shamans before Master to be unable to learn raise dead or any life giving spell at all.


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PostPosted: Sat Nov 13, 2010 6:06 pm 
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Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Edoras wrote:
Voodoo for scry would be some serious win.


This.

And scry would be useful to anyone that has a brain, not only hardcore players.


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PostPosted: Sat Nov 13, 2010 6:10 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Perhaps we're thinking of scry differently. Astral projection, anyway, would be cooler.


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PostPosted: Sat Nov 13, 2010 8:03 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I think voodoo should be traded for scry, and scry should function almost exactly like a certain place in the game which was recently closed used to: That is, have it be usable on both NPCs and PCs, unable to be be saved against, requires 100% mana and drains all mana, and gives a one-shot look at the room said person is sitting in while sending an echo to the target.

Since I highly doubt voodoo is going to be changed in its entirety, though, I'd be thankful for some more restrictive changes to its functionality, which I don't think I should go into as that would more than likely only necessitate more abuse of the spell rather than incite any change.


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PostPosted: Sat Nov 13, 2010 8:53 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Wasn't access to that room removed because you all couldn't be trusted to not be idiots with an ability like that?


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