Shattered Kingdoms

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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Tue Feb 01, 2011 10:15 am 
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Mortal

Joined: Fri Aug 01, 2008 5:52 am
Posts: 488
Location: In my head
SK Character: Phreya, Kouin, Nosephthyki
Well, that goes without saying, but we can't let him think that after he has saved an entire, albeit small, continent of people that his work is done.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Tue Feb 01, 2011 11:12 am 
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Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
Sakhul wrote:
Not until he fixes forumid, brings back the old purple of sk forums and saves all the australians in that particular order.


There is a dark version already implemented. On the User Control Panel under Board Preferences, change "My board style" to skDark. It's not bad.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Tue Feb 01, 2011 11:16 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
It's not complete though either. It's a work in progress that got interrupted by the flood.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:05 am 
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Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
suzie9fingers wrote:
This is a thought I had the other day in order to, perhaps, reward our ghost characters who don't have any living friends and encourage more post age-death RP in the future.


help spirit bind wrote:
Upon age death, the spirit of a Pyrathian mortal may choose one place that his spirit may return to without the aid of a living contact. Spirits may choose to bind themselves to temples, homes, inns, or any other favorite location that they enjoyed during life. While manifesting to his chosen destination is possible, leaving the room will send the spirit back to the River with depleted mental energies. The spirit must be present in the location he wishes to bind himself to in order to effect the bond, and once a place is chosen it can not be changed.


syntax:

bind spirit
manifest bound


I stand by this suggestion.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:06 am 
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Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
How about this.. all NPCs (cept for undead) become spirits for a short time, and shamans can bind, charm, control these spirits and be all OP and stuff.

This sounds like a fun idea!


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:10 am 
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SK Character: RAWR!
Yeah, no. Not even remotely what I was suggesting.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:12 am 
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Joined: Sat Dec 27, 2008 12:48 pm
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Location: Rockin' your world
SK Character: Snuffles
Where did I imply you were suggesting that? :o


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:16 am 
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Joined: Wed Oct 07, 2009 5:04 am
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SK Character: RAWR!
I assumed, as usual, you were being a [REDACTED]. :D

I don't think shamans need any kind of buff.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:17 am 
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Mortal

Joined: Fri Aug 01, 2008 5:52 am
Posts: 488
Location: In my head
SK Character: Phreya, Kouin, Nosephthyki
evena wrote:
suzie9fingers wrote:
This is a thought I had the other day in order to, perhaps, reward our ghost characters who don't have any living friends and encourage more post age-death RP in the future.


help spirit bind wrote:
Upon age death, the spirit of a Pyrathian mortal may choose one place that his spirit may return to without the aid of a living contact. Spirits may choose to bind themselves to temples, homes, inns, or any other favorite location that they enjoyed during life. While manifesting to his chosen destination is possible, leaving the room will send the spirit back to the River with depleted mental energies. The spirit must be present in the location he wishes to bind himself to in order to effect the bond, and once a place is chosen it can not be changed.


syntax:

bind spirit
manifest bound


I stand by this suggestion.


Seconded. I think this is a really neat idea, although there will need to be some places that can't be bound to. Cabal HQ's for example. But it makes sense that a spirit would be connected to a place and be able to return there.


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 Post subject: Re: The good, the bad, and the proposed: SK updates past and
PostPosted: Wed Feb 02, 2011 11:23 am 
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Mortal

Joined: Sat Dec 27, 2008 12:48 pm
Posts: 1725
Location: Rockin' your world
SK Character: Snuffles
evena wrote:
I assumed, as usual, you were being a [REDACTED]. :D

I don't think shamans need any kind of buff.


:o When was I bein a [REDACTED]?

Yeah, shamans don't need a buff, but the idea is cool. I'm completely torn.


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