Shattered Kingdoms

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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 12:27 pm 
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evena wrote:
jhorleb wrote:
And as for some actual beneftis conferred by being a hero, how about some (not all) of the following ideas:
* Heroes accumulate mentor points at 2x rate relative to other characters
* Heroes' physical stats do not decrease at age ticks
* Hereos are immune to fatigue (I know, potentially imbalancing)
* Heros get a scripted item that, at the outset, they get to choose 2 of 10 possible powers (e.g., mirror image, ironguard, resist elements, spell ward, giant strength, haste, sanctuary, etc. etc.)
* Heroes get to write their own help files (this was a really cool benefit of old heroes and should still be possible I imagine)

pudgy



these would also be amazing. the fatigue thing is a bit much, perhaps. but the mentor points one is great. make it just so that main stat doesn't decrease at againg, even.

i'm on board. :)


I like this idea also without the fatigue immunity.


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 1:47 pm 
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Joined: Sat Dec 27, 2008 12:48 pm
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Location: Rockin' your world
SK Character: Snuffles
There's a huge benefit to heroes that all of you seem to be disregarding. Electing one gives us a bonanza and everyone loves bonanzas.

Bonanzaaaaaaaaar!!!!!!!!!11111111111~~

Also, only true heroes win competitions without collecting a single token. 8)


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 1:49 pm 
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SK Character: RAWR!
Tokens are ridiculous. :roll:


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 1:52 pm 
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Just the fact we were having a bonanza encouraged me to invite more people to SK than I normally do...


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 1:58 pm 
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Immunity to fatigue would be hawt.


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 2:05 pm 
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I think everyone should be immune to fatigue. I don't even understand why fatigue exists in the first place.


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 2:15 pm 
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Baldric wrote:
I think everyone should be immune to fatigue. I don't even understand why fatigue exists in the first place.


Something about all benefits must Have drawbacks


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 2:18 pm 
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GS and haste are the only buffs that have drawbacks, though. Other buffs just wear off over time.


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 3:09 pm 
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Certain religious spells cause fatigue


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 Post subject: Re: Heroes
PostPosted: Tue Mar 01, 2011 3:18 pm 
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Well, I didn't know that, but the point still stands that the vast majority of buffs come with no drawbacks.


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