zryych wrote:
I never said there was an infinite supply of money. I said that money and wealth are continually produced and are not set as some fixed amount over time. Producing wealth and printing money are two seperate things, as printed paper may be used as money but can haredly be considered wealth. But as you did point out, adding more of a good, including money into cirrculation decreases the value of it, but your earlier point was that saving money was economically bad, yet if everyone were to do as you suggested and spend, spend, spend, everybodies money would become that much less valuable.
You're talking about this in a basic econ 101 cliff note context. Look at it like this: the bank your savings account was in goes bankrupt, and there is no insurance or liability for it (the best circumstance related to a character keeping it, since bank's can't spend money in SK to make it back, which makes this the most realistic context). The bank (bank) owes you (Pyrathia) that money, it cannot be paid to you (Pyrathia) and was not paid to anyone else for another debt. That money has effectively left the economy, and with wealth generation is still detrimental and will not be made up for a long time (in this case, waiting for inactivity stuff to knock the account out)
Another concept: 20% your country's currency is put into another country's bank system (Pyrathia's money leaving Pyrathia and being invested in Inactivity). Even with consistent wealth generation, it would take a long time to make up that 20% loss for your country.
Two real world contexts, and very bad ones, thank you
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Rennus, of course, no hard feelings by the knee-jerk reaction. I don't know your hours specifically, it's just initial impression. It could be an entirely crappy situation, which it sounds like it is. I think it's fair to ask to be warned about inactivity.