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 Post subject: Mounted/Climb
PostPosted: Wed Jun 01, 2011 11:16 am 
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Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
I'm not sure if this is a bug, but it looks like it. When i'm mounted I try to go over mountains and it doesnt let me and hurts my character. But I can order it to go in that direction.

Quote:
Zhang Desert
^^^+----/ Huge dunes cover this region of the desert as if they are
^^/^^^^^^ supported by hills underneath. Along the horizon, it would be
f^^^*^^^^ easy to hide on the other side of the ridges. It's clear, mild,
^^^dvd^^d and there is absolutely no wind.
^^ddddddd
Obvious exits: n e s w nw ne sw se
(Charmed) A ghostfire warhorse is here mounted by you.
A huge, long-bodied rodent stands here, eyeing the surroundings.
A desert snake is coiled here, glaring at you threateningly.

[HP: 87%] [ME: 20%] [PE: 94%]
>
nw
You attempt to climb but slip and fall at around thirty feet.

[HP: 81%] [ME: 20%] [PE: 94%]
>
nw
You attempt to climb but slip and fall at around thirty feet.

[HP: 75%] [ME: 20%] [PE: 94%]
>
nw

You have become better at fast healing!

[HP: 82%] [ME: 23%] [PE:100%]
> You attempt to climb but slip and fall at over fifty feet!

[HP: 67%] [ME: 23%] [PE:100%]
>
o warhorse nw
You ride a ghostfire warhorse northwest.

Mountain
^^^\^h^^^ You are above the tree line in mountainous terrain. Little
^^^^+---- bits of scrub grass are the only green vegetation you see. From
F^^/*^^^^ this altitude it appears you could reach out and touch a cloud.
ff^^^d^^^ It's mostly clear, mild, and there is absolutely no wind.
h^^^dvd^^
Obvious exits: n e s w nw ne sw se
(Charmed) A ghostfire warhorse is here mounted by you.
Ok.


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 Post subject: Re: Mounted/Climb
PostPosted: Wed Jun 01, 2011 11:25 am 
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Mortal

Joined: Tue Mar 15, 2011 12:08 am
Posts: 227
Location: Denver, CO
SK Character: Ncar
Your pet has the climb ability but is failing and since your mounted you both get hurt.


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 Post subject: Re: Mounted/Climb
PostPosted: Thu Jun 02, 2011 9:40 am 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
The code is broken when you order your NPC to move instead of leading it in movement. Damage and scripts will not hurt you or do things to you if you order your NPC to move you into a room. Works while fighting too, if you are fighting, and your pet is not but you are mounted, you can order it to move and you leave the fight without fleeing. Definetly bugged. Any bets bug fixes this year?


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 Post subject: Re: Mounted/Climb
PostPosted: Thu Jun 02, 2011 12:02 pm 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
haha no.


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 Post subject: Re: Mounted/Climb
PostPosted: Tue Jan 24, 2012 9:17 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
I believe this bug was fixed by the same change that fixed being able to order a steed to walk away from combat.


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 Post subject: Re: Mounted/Climb
PostPosted: Wed Jan 25, 2012 1:42 am 
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Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
My post in this thread actually proves I posted the mount movement bug before Edoras if you look at the time stamp, vs his thread. Take that, E.


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