Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Wed Nov 27, 2024 6:58 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 11 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Raise dead.
PostPosted: Sun Jun 05, 2011 11:36 pm 
Offline
Mortal

Joined: Sun May 29, 2011 12:28 pm
Posts: 375
Shamans to lose raise dead, and learn a Master level spell that returns a person to life with no exp penalty as long as they have an in tact corpse. They should be a more relevant solution to gaining life than, say, a warlock, or a Journeyman level priest.

On an unrelated note, Warlocks shouldn't get raise dead- that's spirit magic, not elemental magic- and Paladins need to get raise dead as a Master level spell.

This all would make the quality of who can and cannot give you life much more rationally connected to their connection to spiritual and physical magic, instead of making an elemental magic user the same life-restoring quality as a spirit magic user.


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Sun Jun 05, 2011 11:58 pm 
Offline
Mortal

Joined: Fri Mar 11, 2011 8:45 am
Posts: 184
Anjin wrote:
Shamans to lose raise dead, and learn a Master level spell that returns a person to life with no exp penalty as long as they have an in tact corpse. They should be a more relevant solution to gaining life than, say, a warlock, or a Journeyman level priest.

On an unrelated note, Warlocks shouldn't get raise dead- that's spirit magic, not elemental magic- and Paladins need to get raise dead as a Master level spell.

This all would make the quality of who can and cannot give you life much more rationally connected to their connection to spiritual and physical magic, instead of making an elemental magic user the same life-restoring quality as a spirit magic user.


Code:
[Spells help] Breath of Life

Syntax: cast 'breath of life'

Breath of life is the warlock version of the raise dead spell.  The
warlock must have your corpse in order to breathe life into your body. 
There is also a small experience point penalty to the deceased, which
may cause you to lose a level shortly after being raised. 

This spell causes spirit disorientation.  It is against the rules to use
this spell on a dead character without first obtaining their permission.

See also: death disorientation experience


Warlock's spell of breath of life is perfect for their class. Speak with some Yed followers ICly, and they'll explain it in more detail. I won't say anything cause I don't know the boundry of this being IC info?


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 2:38 am 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
I want to see a warlock rp doing CPR and then shocking them back to life.


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 3:25 am 
Offline
Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
I did it with my lock years ago. People do it, rarely unfortunately. I had an entire button setup with my rp with it


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 3:47 am 
Offline
Mortal

Joined: Fri Mar 11, 2011 8:45 am
Posts: 184
One problem is that there are not many warlocks, I can't think of any off the top of my head.


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 5:58 am 
Offline
Mortal

Joined: Tue Mar 15, 2011 12:08 am
Posts: 227
Location: Denver, CO
SK Character: Ncar
Tragonis wrote:
I want to see a warlock rp doing CPR and then shocking them back to life.



CLEAR!


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 8:30 am 
Offline
Mortal

Joined: Mon Mar 04, 2002 8:43 am
Posts: 200
Location: Central New Jersey
I think that the new 'insta boot from the River' feature that was going on a while back has greatly reduced the need for the 'raise dead' style of spell. Its a good thing for the dead folks and not such a good thing for people with the spells.


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 8:43 am 
Offline
Mortal

Joined: Sat May 21, 2011 11:50 pm
Posts: 476
SK Character: Toji
Oh yeah... that was very convenient! I wonder why it stopped :(


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 8:45 am 
Offline
Mortal

Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
It only happens after periods of high activity.


Top
 Profile  
Reply with quote  
 Post subject: Re: Raise dead.
PostPosted: Mon Jun 06, 2011 9:53 am 
Offline
Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Yeah. :P

I'd love to have a list of known times it was active, though. PM me if you recall specific days and hours.

Anyway, the only warlocks I've seen of late have been the ones who have access to resurrection anyway. I don't know many people who haven't just been willing to wait for one of their friends' priests to log on anyway.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 41 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group