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 Post subject: Weapon durability
PostPosted: Sat Jun 11, 2011 10:18 pm 
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Mortal

Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
I can understand steel and iron breaking down quickly, but in my opinion it seems like there are so many other materials that break just as quickly. Ice, flame, gemstone, etc. I'm not saying they should be like adamantite or mithril, but they could stand to be a bit more durable. When you have a gemstone weapon breaking on steel plate mail and your weapon breaking almost completely after 2 fights it's a bit ludicrous. Not only that, those weapons can only be repaired by special items and such for the most part. There are a lot of weapons that are really neat, named weapons that are useless simply because everyone decked out in adamantite will completely wtfpwn your weapon in a few rounds.

Make other types of weaponry more useful than just addy / mithril please. I'd like a bit of variety.


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 Post subject: Re: Weapon durability
PostPosted: Sun Jun 12, 2011 4:33 pm 
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Mortal

Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Heh, Adamantite and Energy you mean.

mithril breaks very fast as well.


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 Post subject: Re: Weapon durability
PostPosted: Sun Jun 12, 2011 5:47 pm 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Huh, I wonder if there's a reason that older civilisations didn't make weapons and armor out of such materials. I'm sure there's a really simple explanation for this, but it's just not coming to me. Someone needs to help me out with this one.


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 Post subject: Re: Weapon durability
PostPosted: Sun Jun 12, 2011 8:12 pm 
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Mortal

Joined: Tue May 24, 2011 5:07 pm
Posts: 499
Location: Alera
Hm.. Maybe it's because they were too gaudy. Is that right? I mean, it can't be because they suck. It's not like ice melts super easy or gemstone chips like a shale rock against anything harder than it.. Oh, wait.


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 Post subject: Re: Weapon durability
PostPosted: Sun Jun 12, 2011 10:01 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Because mithril isn't real, and diamond is the hardest metal known to man.


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 Post subject: Re: Weapon durability
PostPosted: Mon Jun 13, 2011 12:19 am 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
grep wrote:
Because mithril isn't real, and diamond is the hardest metal known to man.


:lol: :lol: :lol: :lol:


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 Post subject: Re: Weapon durability
PostPosted: Mon Jun 13, 2011 12:21 pm 
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Mortal

Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
I would agree that making some materials a little more useful would be nice, could either make them a bit harder or have specialized "blacksmiths" that can repair things like ice flame gemstone etc.


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 Post subject: Re: Weapon durability
PostPosted: Mon Jun 13, 2011 2:15 pm 
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Joined: Tue May 24, 2011 5:07 pm
Posts: 499
Location: Alera
There already is one that repairs ice and gemstone. It'd be nice to see some sort of tailor that repairs mage-type garb such as ink, energy, flame, and water, but I doubt that would happen. As far as durability though.. I honestly don't think there's a problem.


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 Post subject: Re: Weapon durability
PostPosted: Mon Jun 13, 2011 2:54 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Clerics could just get the "make whole" spell and it could perhaps repair progressively more esoteric materials with increases in caster level.


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 Post subject: Re: Weapon durability
PostPosted: Mon Jun 13, 2011 7:29 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Energy and water don't get damaged.


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