ninja_ardith wrote:
Quote:
Defensive combatants are less likely to be hit and can concentrate on using
their shield for increased effectiveness and leg defense but have a reduced
rate of attack with both weapons and spells.
If there's a boost to leg defense then it is so negligible to not even be noticeable. In any case, this is how I deal with people that use the defensive stance in the first place, by taking advantage of the glaring hole in defense that the legs have even while under defensive or a certain cabal skill. It just seems to rob them of any potency whatsoever.
I just went through and carefully stepped through this with a debugger and it looks to be working correctly. If I'm defensive and wielding a shield, I can shield block hits aimed at my legs, plus I am capable of getting the armor bonus from both the shield and my leg armor.
Maybe other parts of the combat bonuses need to be tweaked, or maybe I need to watch some other combats between specifically armored opponents to see if there might be an error.