Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Relic Capturing to Decide Wars
PostPosted: Sat Sep 03, 2011 6:58 pm 
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Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
Wars between countries should be kept between countries.

Players of Cabals need to remember they are independent of the country their base is in, if even they are directly related by story.

I have to say, CRS needs more attention, both mortal and immortal! It really could be a lot of fun.


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 Post subject: Re: Relic Capturing to Decide Wars
PostPosted: Sat Sep 03, 2011 7:06 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
the_me wrote:
Wars between countries should be kept between countries.

Players of Cabals need to remember they are independent of the country their base is in, if even they are directly related by story.

I have to say, CRS needs more attention, both mortal and immortal! It really could be a lot of fun.


You clearly have no idea what you are talking about.


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 Post subject: Re: Relic Capturing to Decide Wars
PostPosted: Sun Sep 04, 2011 8:17 am 
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Joined: Sat May 24, 2008 11:20 pm
Posts: 2109
Location: Edmonton, Alberta
ninja_ardith wrote:
the_me wrote:
Wars between countries should be kept between countries.

Players of Cabals need to remember they are independent of the country their base is in, if even they are directly related by story.

I have to say, CRS needs more attention, both mortal and immortal! It really could be a lot of fun.


You clearly have no idea what you are talking about.

I'm pretty sure I've had the experiences, thank you.


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