Shattered Kingdoms

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 Post subject: Fatigue
PostPosted: Sun Sep 25, 2011 10:05 am 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Can the timer for this be set to be the same time as the actual spell again? It is completely inhibiting to characters that rely on melee damage to have to sit out for hours on end in PK because of the heinous damage that fatigue can do to a character.

Furthermore, I do not believe the fatigue bug that afflicts characters is fixed, or has for some reason become broken again. Unless this is a separate issue affecting pets it is possible to fatigue them so much that the game considers them incapacitated and dying.


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 10:33 am 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2769
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
I think it works as intended, since haste and giant strength is used with caution. Unlike when everyone just used it all the freaking time.


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 10:44 am 
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No they didn't. Only select few used those spells.


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 11:03 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Fatigue is fine. Why are you fatigued anyway, just can't stand not having the extra damage boost when you're cleaving people as they level?


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 11:04 am 
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Joined: Thu Apr 14, 2011 4:51 am
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ninja_ardith wrote:
No they didn't. Only select few used those spells.
ninja_ardith wrote:
No they didn't. Only select few used those spells.


Because they consider the fatigue afterwards. If the fatigue is not an issue, everyone and their moms will be running around with those buffs 24/7.


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 12:06 pm 
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There was a time when fatigue didn't exist, and that assertion was still not true.


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 2:49 pm 
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Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
I think fatigue should cap at like x4 fatigue or something.


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 Post subject: Re: Fatigue
PostPosted: Sun Sep 25, 2011 4:13 pm 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
[url=http://www.sk.[REDACTED].com/show_log.php?feed=1520&html_parse=0]I used to like fatigue, before the -str.[/url]


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