Shattered Kingdoms

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 Post subject: Re: Constable Orgalioth
PostPosted: Wed Oct 19, 2011 12:03 pm 
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Joined: Tue Mar 15, 2011 12:08 am
Posts: 227
Location: Denver, CO
SK Character: Ncar
Tragonis wrote:
Isn't there a rule about posting logs?


Yeah, That's what I was thinking there's a huge amount of IC information here. My first guardian didn't even know about many of these NPCs. Syn doesn't seem to understand what the PM button is for, or she just is so desperate to be right, that she believes rules shouldn't apply to her. I believe I've seen other people get forum suspensions for this level of breaking rules.


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 Post subject: Re: Constable Orgalioth
PostPosted: Wed Oct 19, 2011 12:07 pm 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Mira didn't seem interested in my offer of a tour, so I saved her the time and just highlighted the good parts for her.


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 Post subject: Re: Constable Orgalioth
PostPosted: Wed Oct 19, 2011 12:12 pm 
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Joined: Sat Apr 19, 2003 11:19 pm
Posts: 425
AndrewRooz wrote:

Yeah, That's what I was thinking there's a huge amount of IC information here. My first guardian didn't even know about many of these NPCs. Syn doesn't seem to understand what the PM button is for, or she just is so desperate to be right, that she believes rules shouldn't apply to her. I believe I've seen other people get forum suspensions for this level of breaking rules.


Your guardian didn't know one of the common towns in the alliance. Why not? Because YOU didn't. Now that you have the knowledge, you can choose whether your characters know how to walk around villages or not based on IC reasons, not the OOC reason that you didn't know. Do you imagine that your character grew up in a vacuum until 17 or 101 years old and vanishes into nothingness every time you log out?


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 Post subject: Re: Constable Orgalioth
PostPosted: Wed Oct 19, 2011 12:20 pm 
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Joined: Tue Mar 15, 2011 12:08 am
Posts: 227
Location: Denver, CO
SK Character: Ncar
There were more than just references to a village that is part of Ayamao, actually. Beyond that is the point that what was done here was blatantly against the rules, my example was only there to demonstrate that this log really shouldn't be construed as 'common knowledge'.

Syn, even if that was the case, this is something that seems as if it should have been done via a PM. Not in a way that brings IC information, which I do not believe is in anyway common knowledge, to an OOC forum. Your self righteousness and disregard for any other player, mortal or immortal is rather disappointing and disgusting, imo.


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 Post subject: Re: Constable Orgalioth
PostPosted: Wed Oct 19, 2011 12:34 pm 
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Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
This thread was started about IC info pertaining to tribunal NPCs, I do believe. Hell, the thread is named after an out of the way NPC.

Pretty sure my post fit here perfectly. Apparently others disagree, since the post got deleted.


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 Post subject: Re: Constable Orgalioth
PostPosted: Thu Oct 20, 2011 9:49 am 
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Joined: Sat Sep 24, 2011 2:39 pm
Posts: 52
Changes/grievances are often proposed when it directly affects the player's character. Those who refute these claims often have a character that benefits from it. Each nullifies the legitimacy of an argument as there is so much inherent bias. These threads are pointless and riddled with inaccuracies that are personally motivated.

If you believe the MC NPCs are broken, refuse to engage with them and keep your lewt. Find an IC reason. When they call you a kitty, shrug your shoulders and move on.

And for gods sake, someone do something with the CRS code. Its there for a reason. Roleplay around it and stop QQing. It's not going to get changed.


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