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o [Scores] Ciadel, Ziske, Loreseeker of The Restless o
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o Status: Grand Master(1) Race: Human Class: Sorceror o
o Kingdom: Uxmal Cabal: Independent o
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o Coins: 2 platinum, 5 silver, 6 copper o
o Carrying: 1/12 items Load: 124.8/195.0 pounds o
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o Health: Excellent Mental: Lively Physical: Fresh o
o Attribute points: 1 Wimpy: 0 percent Mode: Stun/neutral o
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o You are standing. o
o You are over two-thirds of the way to the next level. o
o You have played 609 hour(s) so far. o
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[HP:100%] [ME: 60%] [PE:100%]
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attributes
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o [Attributes] Ciadel Ziske, Loreseeker of The Restless o
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o Status: Grand Master(1) Race: Human Class: Sorceror o
o Age: 30 Sex: Male Size: Medium o
o Alignment: Principled Handiness: Right handed Religion: Zavijah o
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o STR: Weak INT: Genius WIS: Wise o
o DEX: Limber CON: Healthy CHA: Influential o
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o Carrying capacity: 12 items with a maximum weight of 195.0 pounds. o
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[HP:100%] [ME: 60%] [PE:100%]
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spells
Amateur - armor (mastered) change sex (mastered)
detect buried (mastered) detect magic (mastered)
magic missile (mastered) ventriloquate (mastered)
Novice - color spray (mastered) continual light (mastered)
detect hidden (mastered) detect invis (mastered)
fly (mastered) invis (mastered)
Initiate - enlarge (mastered) giant strength (mastered)
identify (mastered) infravision (mastered)
shrink (mastered) sleep (mastered)
Apprentice- acid blast (mastered) cancellation (mastered)
mirror image (mastered) shield (mastered)
teleport (mastered) understand (mastered)
Journeyman- airy water (mastered) charm person (mastered)
dispel magic (mastered) etherealform (mastered)
haste (mastered) tongues (mastered)
Veteran - locate object (mastered) mass invis (mastered)
polymorph (mastered) summon (mastered)
Expert - detect aura (mastered) enchant armor (mastered)
enchant weapon (mastered) recharge (mastered)
Mentor - depetrification (mastered) gate (mastered)
petrification (mastered) spell ward (mastered)
(C)ontinue - (R)efresh - (B)ack - (H)elp - (Q)uit [RETURN]:
c
Master - final strike (superb)
[HP:100%] [ME: 60%] [PE:100%]
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skills
Amateur - dagger (mastered) sling (mastered)
staff (mastered) dodge (mastered)
scrolls (superb) staves (superb)
swim (mastered) wands (superb)
taslamaran tongue (mastered) uxmaln tongue (mastered)
zhensh tongue (mastered) empire tongue (mastered)
aghelian tongue (mastered) sylvan tongue (mastered)
firmyrn tongue (mastered) deep tongue (mastered)
taslamaran writing (mastered) uxmaln writing (mastered)
zhensh writing (mastered) empire writing (mastered)
aghelian writing (mastered) sylvan writing (mastered)
firmyrn writing (mastered) deep writing (mastered)
Novice - meditation (mastered)
Apprentice- crossbow (mastered)
Journeyman- trance (mastered)
Veteran - self defense (mastered)
Expert - scribe (superb)
[HP:100%] [ME: 60%] [PE:100%]
He also had max art and a few mana trains.
Ciadel was my first and last character in SK. I created him while I was trying a few different MUDs and was completely ignorant of the game at chargen. I just wanted to play a spellcaster and I wanted to see if it was possible to play a MUD as a character who opposed violence as it is a concept I've been exploring IRL. This likely means that I invested a bit too much of myself into him. I very nearly didn't play SK and stopped for a few days to try other MUDs but came back to this one because of the RP I got my very first day.
The RP is what kept me around.
Ciadel started as a teenager who was in love with the art. He quickly GMed and immediately proceeded to master as many spells as possible. I never intended for him to join any faction at all, much less become Justiciar of the Keepers, but after Zahirana was captured and enslaved (deleted), he felt a lot of guilt and shame concerning it. He remembered (though her player did not) a time when she asked him to join the Keepers and he said he had no interest in politics. At the same time, his mentor, Sakamoto, was telling him that he should use his power to some good end. He felt responsible for not using his abilities to benefit others.
So I PMed Mira and Judge Atzalyn inducted him into the Keepers and, seeing that he was GM, made him Justiciar on the spot. A few characters were happy with the decision and he felt bolstered. He also dived headlong into the fray at first. One of the first things he did was launch a stealth raid on Krychire (with some help) and steal Zahirana back. Thanks to Nashira for being awesome and resolving that.
Then he started questioning the motives of his allies, instead of accepting him at face value, and investigated the details concerning the start of the various wars. He took the loss of each Peacekeeper personally, viewing them as people and not just law NPCs, and started suing for peace. He reviewed the book of law and started aggressively enforcing the laws concerning freedom, sanctuary, fair treatment, and slavery in Taslamar. This would be the start of his conflict with the Hammer, whom he held and still holds responsible for much of the violence pervading Taslamar, which was 'resolved' when Mira puppeted Queen Serena and ordered him to stop deporting the Hammer while ordering them to defer to the Justiciar within Taslamar.
My submitting a build request for trebuchets may have tipped Mira off that if the Hammer wouldn't leave Taslamar willingly that I intended to bring Castle Morea down on their heads.
Ciadel had also prayed to Zavijah for forgiveness after charming Lathron - once, the only time he charmed an NPC for combat - and stated he could never attone but would seek to do better by making sure it didn't happen again that he was invested with the faith. Later, he would start developing theurgy: A form of ritual magic designed to petition the angelic beings for aid. It was to be a counter to all of the blood magic and infernal powers running amok throughout Pyrathia and I really appreciate Marfik's openness to the idea. I would have done more with it but Ciadel was constantly distracted by fighting or preparing to fight.
I felt that Ciadel had drifted far from who was and he was increasingly bitter about it. He wasn't pursuing the art like he wanted to. He had abandoned his first love and knowledge was being allowed to languish. He also felt that he was being forced to endorse tyranny because Queen Serena, out of sentiment he thought, would take the Hammer's side over the law and fair treatment of the people. She wouldn't even enforce her own proclamation so after several years as Justiciar, he resigned.
I tried SK for a few more weeks with Ciadel going back to his roots, though trouble and politics always seemed to find him, and likely would have lingered for several more weeks or even unto age death. Part of me wanted to see just where his story would go. Another part wanted to make theurgy happen and contribute to the game. A bigger part just wanted to continue having fun with a few friends of mine - and one good friend is what I consider the most valuable thing I've derived from my time here.
However, November is going to be a busy but phenomenal month for me. I have to get ready for transitioning from military to civilian life. I have a business to grow and a novel to write. Ultimately, I decided that my time (609 hours!) would be better invested elsewhere.
If I were to try and list every player or character that had a positive impact on my time here I know I'd miss someone. So I won't. The people who mean the most to me and Ciadel know who they are and I am content to leave it at that.