Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 4:53 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I will venture to say that the player was looking for any reason to delete and leave, Tragonis.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 4:54 pm 
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Joined: Mon Mar 18, 2002 6:34 am
Posts: 263
Location: Portland, Oregon
SK would be a better place without Syn, she is a plague that needs to be removed.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 4:55 pm 
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Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Sadface.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:06 pm 
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Joined: Sat Jun 19, 2004 10:51 am
Posts: 317
I will miss going to the stones and finding a cornucopia of food there.

Also, ardith needs to stop being the battered wife of the relationship.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:11 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Aust wrote:
I will miss going to the stones and finding a cornucopia of food there.

Also, ardith needs to stop being the battered wife of the relationship.


You. Are. [REDACTED].


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:17 pm 
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Joined: Thu Oct 06, 2011 10:59 am
Posts: 755
Perchance it is the mentality that PK has to be part of RP. Syn is a excellent RPer until she loses it and begins just pile driving everyone into the dirt. Less grief might be better overall for the game, but that requires everyone to be a bit of a grown up.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:20 pm 
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Joined: Mon Nov 14, 2005 7:21 pm
Posts: 2506
Location: The yellow brick road
SK Character: Bran
Have nice, unique and very useful things then expect to get hunted for them. It's always been that way.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:27 pm 
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Joined: Thu Oct 06, 2011 10:59 am
Posts: 755
mundufisen wrote:
Have nice, unique and very useful things then expect to get hunted for them. It's always been that way.


Yes because LOOT supercedes character concept, because EVERY character concept requires the possesion of the same set of scripted loot.

The OOC need to dominate the PK arena is held above ANY and ALL concepts for too many people. Relates to something D said about only doing what your character would.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:32 pm 
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Joined: Wed Aug 18, 2010 1:17 pm
Posts: 75
SK Character: Esme, Rhea
Ardith, you more than anyone knows that Rhea never kept that one artifact to herself, anyone that asked was offered to use it willingly. So you go ahead, defend your little girl .... But because you are on team darkie.. you support them, tis the way this game works. Its ok really.

And we all know, that submitting a log of a pk jloot with no RP from syn will get nothing accomplished. Because well, Ardith says there was RP. It must have happened, and I must be senile for not noticing it. Man I am getting old...

As for me looking for a reason to delete her, well.. I do call that one bologna. If I was gonna delete her, I would have done it when Mira killed her personally. I was more ticked off then, then I am now.


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 Post subject: Re: Rhea
PostPosted: Wed Nov 16, 2011 5:36 pm 
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Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
It might not do anything, but it might help build a case against her antics.


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