Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Sat Feb 22, 2025 6:35 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 15 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 1:16 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Tribunal guards should not attack outlaws when the outlaws are grouped with members of that tribunal. The reasons for this are pretty obvious but I guess I'll state them anyways.

1) It often forces tribunal members to kill their own guards.
2) It makes no IC sense. Upon seeing the outlaw grouped with a tribunal member, the guard would surmise that the outlaw should not be treated as an enemy. The guard would also not attack his superior officer.

The way things are currently are very silly and should be changed if possible.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 1:31 pm 
Offline
Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
It should be very possible, given that the law code already checks for grouped state for the "guilt by association" part.

This change has been talked about frequently over the last few years, but most often when Dulrik is inactive.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 1:52 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2769
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
If you quickly pardon all people fighting the NPC a peace command goes in and stops the fighting. Try it, fight your own tribunal NPC and pardon yourself. You will stop fighting.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 1:53 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Wow, I had no idea.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 2:24 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
I'm not convinced. If you are grouped with a law breaker, looks like you are a good cop gone bad.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 2:26 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
No, Dulrik, what happens is people come and help you defend your city against enemies who are committing mass murder against your citizens. Then they get reported for hurting these people and suddenly the guards in your group decide it makes sense to attack them. It's silly.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 2:30 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
It's the tribunal's job to deal with lawbreakers and no one else's. If you don't have a leader around to pardon this beneficial interloper, don't ask them to help out or else expect to see these kinds of problems.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 2:32 pm 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
I guess I'll just use Tragonis's suggestion and if I'm not quick enough, I'll justify killing my own guards by saying that if they're attacking me and Taslamar's allies, they're clearly corrupt.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 3:24 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Dulrik wrote:
I'm not convinced. If you are grouped with a law breaker, looks like you are a good cop gone bad.


You were already bad if you serve in the Midnight Council or Black Hand.


Top
 Profile  
Reply with quote  
 Post subject: Re: Guards Shouldn't Attack Their Leaders
PostPosted: Fri Dec 09, 2011 3:32 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Then substitute with bad cop gone good.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 76 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group