Shattered Kingdoms

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 Post subject: Re: The Iron Citadel
PostPosted: Fri Dec 23, 2011 11:25 am 
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Mortal

Joined: Mon Dec 14, 2009 4:11 pm
Posts: 319
Location: The 316
I personally love trips to the IC. It along with the nightmare gauntlet (which ive never completed thanks awesome bugs!) are the only 2 pvp adventures I've been on where I felt the thrill of pvp. Everyone has to be on their game, or the whole place is wrecked and I think it is awesome even if the loot isn't omgl33t eq. Besides its fun to wreck the GGI's face.


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 Post subject: Re: The Iron Citadel
PostPosted: Fri Dec 23, 2011 12:10 pm 
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Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
I think that the challenges in the Nightmare Temple of which you complain are not bugs. I've done it twice, thanks to Baldric's guidance. I think my whole party might have died if I hadn't been there once before to 'splain.


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 Post subject: Re: The Iron Citadel
PostPosted: Fri Dec 23, 2011 12:27 pm 
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Joined: Mon Dec 14, 2009 4:11 pm
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Location: The 316
They were bugs. Mitch and I while I played eabn took 3 trips there get 1 bug fixed at a time. Then E and crew were the first to finish


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 Post subject: Re: The Iron Citadel
PostPosted: Fri Dec 23, 2011 2:22 pm 
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Joined: Tue Jan 25, 2011 6:55 pm
Posts: 74
The IC is really pretty easy if you have the right group, once you get in. It's getting a bunch of people who don't bother to master swimming in to it and in formation that stinks. When you're inside it's pretty smooth sailing with a couple tough fights.


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 Post subject: Re: The Iron Citadel
PostPosted: Sun Dec 25, 2011 8:39 am 
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Mortal Contributor

Joined: Fri Oct 10, 2003 7:41 am
Posts: 1979
Location: Canada
I don't even know when I first learned there was any such thing as the iron citadel. I wonder when it was built because I didn't even discover it existed for years and years after I started playing. And after I learned of it I never went there for years after that discovery, and I have never been in a party that has killed the ggi. I have explored and we found where he is but we couldn't get to him back then. People didn't know how.


All true.

Orac.


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 Post subject: Re: The Iron Citadel
PostPosted: Sun Dec 25, 2011 10:53 am 
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Joined: Tue Jun 14, 2005 8:47 pm
Posts: 347
Location: Wichita, KS
There are a few pieces of addy that enchant well there. Spiral wire scripts are good but magic power attack is meh


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 Post subject: Re: The Iron Citadel
PostPosted: Sun Dec 25, 2011 12:27 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Sounds like there ought to be a quest whose entire point is just to kill the GGI. Then the achievers will put it on their checklist of things to do and more people will get to see the area.


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 Post subject: Re: The Iron Citadel
PostPosted: Sun Dec 25, 2011 1:02 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
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evena wrote:
I think that the challenges in the Nightmare Temple of which you complain are not bugs. I've done it twice, thanks to Baldric's guidance. I think my whole party might have died if I hadn't been there once before to 'splain.


There were tons of bugs out in the Dreamscape, and there's probably still some that haven't been discovered yet. I think most of the egregious errors have been fixed though.


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 Post subject: Re: The Iron Citadel
PostPosted: Tue Dec 27, 2011 9:04 am 
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Joined: Wed Oct 07, 2009 5:04 am
Posts: 3066
SK Character: RAWR!
That would explain why someone may not have finished it when it first opened, but not why he hasn't done so to date.


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