Shattered Kingdoms

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 Post subject: Re: Code Update 12/27/2011 - Q&A
PostPosted: Wed Jan 11, 2012 11:54 am 
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Mortal

Joined: Thu Oct 06, 2011 10:59 am
Posts: 755
Dulrik wrote:
Impairment doesn't just lower the save against persuade, it lowers all will based saves. So yes, if all you want to do is persuade, it isn't a boost. But if you are trying to help someone else land a willpower spell, it's actually a big buff.


Ok that is great, but I would still like to get my persuade to land. Just cause I have a really good cookie doesn't mean I want to give it to someone else, I want to eat it myself. :rant:


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 Post subject: Re: Code Update 12/27/2011 - Q&A
PostPosted: Thu Jan 12, 2012 8:04 am 
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Mortal

Joined: Sat Jul 07, 2007 7:09 am
Posts: 391
SK Character: Gorvik, Kriltor, Viliatrou
Persaude is just fine, bards do not need a buff to any sort of skill or song. The success rate is nice against npcs, just like most other spell/skills. Not every skill you have needs to be #1 choice for you in Pvp. You don't see anyone saying headbutt should knock ppl out easier. The list goes on.


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 Post subject: Re: Code Update 12/27/2011 - Q&A
PostPosted: Mon Jan 16, 2012 6:14 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
The more time I've had to think about this change to warlocks, the more I really like it. It's really hard to think up features that both keep classes distinct from each other yet still keep them on an even playing field, and I think this really did a neat job of it.


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