Shattered Kingdoms

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 Post subject: Perkara & adding races or languages to SK other than orcs.
PostPosted: Thu Jan 12, 2012 6:49 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Yes, I am curious enough to start its own thread Dulrik. What's with the anger about derailing threads lately? It's bound to happen every now and then.

So who coded/wrote Perkara? What is it based off of?

Merfolk? What would be the probability of that actually happening?

How about a new class?


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:07 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Perhaps I'm just grumpy today. Or maybe it's because the more stuff I do, the more demanding people seem to get. At any rate, if a topic specifically says it is about one thing, I'm going to do my best not to derail the thread.


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:10 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
I also don't know anything about Perkara. If you want an explanation about it, someone should probably go pry Werttrew away from his Twitter account for an hour and see if he'll answer here. :D


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:24 pm 
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Joined: Thu Nov 03, 2011 8:09 am
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Dulrik wrote:
Or maybe it's because the more stuff I do, the more demanding people seem to get.


Victim of your own success. It's basically a sign that people are loving it and are wanting more for fear a lull will occur in it.


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:25 pm 
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I demand druids being it's own class!


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:33 pm 
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Location: Redwood City, California
[*]Merfolk - I brought that up almost as a joke, but odds of it appearing could rise with demand.
[*]New class - Any time soon? Not likely.

I guess I will go ahead and say that you will mostly only be seeing bug fixes for the next month or two. All game changes that would make a big difference in gameplay are being held so that we can have a more splashy release of new features that affect more than just one class at a time.


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:44 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I sensed a bit of grumpiness, for sure! But I understand the demand system. We're all just really excited about SK, though! Maybe when we get our tax refunds back and donations go up a bit more you'll feel better. :P

I guess I will have to bug Werttrew!


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:49 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
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Why do we need a new language? Two of the languages are already pretty useless, and then it's a pain in the [REDACTED] having six others to begin with. It doesn't really add anything to the game imo.


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 7:52 pm 
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Joined: Thu Nov 03, 2011 8:09 am
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I concur. I'd rather see work put on the new, mud-wide affecting things. Perhaps you can start making us salivate by discussing your vision for economics, how it will affect the average player, and how it will affect the kingdoms.

Then follow it up with a morsel of faction warfare changes for dessert.


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 Post subject: Re: Perkara & adding races or languages to SK other than orc
PostPosted: Thu Jan 12, 2012 8:01 pm 
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Joined: Fri Dec 16, 2011 8:34 am
Posts: 151
The recent code update was more than a treat and i've definitely noticed an upswing over the past several days in players online.

Quote:
the most on today was 37


The griffon race and swashbuckler class, I feel, should be the next thing to receive attention. In the mean time, bug fixes are alright with me. (:

Having played several griffons I have a lot of ideas pertaining to them that would make the race more attractive and not overpower them.


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