Shattered Kingdoms

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 Post subject: No-Magic rooms and Fury
PostPosted: Sat Jan 21, 2012 8:46 pm 
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Mortal

Joined: Sun Oct 23, 2005 10:08 pm
Posts: 332
[HP:100%] [ME: 64%] [PE: 89%]
>
You run north.

The base of a white iron staircase
This chamber is semi-circular in shape with the rounded portion on
the north. All of the surfaces here appear to be made of bright white iron.
A spiral staircase leads higher up into the citadel from here. An aura of
anti-magic so powerful it can be felt permeates the area.
Obvious exits: s u
You feel yourself slow down.
You drop 18 copper coins.
You drop 11 silver coins.
You drop 6 gold coins.
You drop a violet vial of heal.
You drop a lizard's bladder of word of recall.
Your battle rage fades.
You feel less protected.
You sense someone approaching you.

[HP:100%] [ME: 64%] [PE: 88%]
>


[HP:100%] [ME: 64%] [PE: 88%]
>
get all
A lizard's bladder of word of recall: You can't carry that much weight.
A violet vial of heal: You can't carry that much weight.
6 gold coins: You can't carry that much weight.
11 silver coins: You can't carry that much weight.
18 copper coins: You can't carry that much weight.

[HP:100%] [ME: 64%] [PE: 88%]
>
You are too weighted down to move!

[HP:100%] [ME: 64%] [PE: 88%]
>
re
You sit down and rest your tired bones.

[HP:100%] [ME: 64%] [PE: 88%]
>
l

The base of a white iron staircase
This chamber is semi-circular in shape with the rounded portion on
the north. All of the surfaces here appear to be made of bright white iron.
A spiral staircase leads higher up into the citadel from here. An aura of
anti-magic so powerful it can be felt permeates the area.
Obvious exits: s u

[HP:100%] [ME: 64%] [PE: 88%]
>
af

oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Affects] Vrakash - Towering Oak o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Affect: 'fatigue' - penalty to strength o
o Affect: 'fatigue' - penalty to constitution o
o Affect: 'berserk' - penalty to magical protection o
o Affect: 'berserk' - morale bonus to weapon damage o
o Affect: 'berserk' - morale bonus to probability to hit o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo

[HP:100%] [ME: 64%] [PE: 88%]

Edited out names.

No magic rooms are removing fury while leaving berserk active.


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 Post subject: Re: No-Magic rooms and Fury
PostPosted: Sat Jan 21, 2012 9:21 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Fixed.


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 Post subject: Re: No-Magic rooms and Fury
PostPosted: Sun Jan 22, 2012 7:49 am 
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Mortal

Joined: Sat Jul 07, 2007 7:09 am
Posts: 391
SK Character: Gorvik, Kriltor, Viliatrou
Im curious, did the fix include leaving fury. Or taking away all affects of berserk when entering a no magic room? I am fine with either, it would just be nice to have a way to get a failed fury out of the way quicker.


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 Post subject: Re: No-Magic rooms and Fury
PostPosted: Sun Jan 22, 2012 11:18 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Berserk and fury are not magical. They both stay.


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