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Is aura of negation dumb?
Aura of negation is dumb. 48%  48%  [ 20 ]
Aura of negation is not dumb. 52%  52%  [ 22 ]
Total votes : 42
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 Post subject: Re: Aura of negation
PostPosted: Thu May 10, 2012 12:15 pm 
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Joined: Sat Oct 02, 2010 10:24 pm
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Non griffon MR barbs can still get fly but it more difficultly. Suppresion plus cast fly or brandish flight stave and then hope it doesn't get knocked out when resistance hops up again. They would also then have to remember to not bring up AoN, lest they eat their own flight.

Its not so much that griffon is a good choice for MR barb as MR barb is a good choice for a griffon as it makes the lack of eq enchants not quite as detrimental.


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 Post subject: Re: Aura of negation
PostPosted: Thu May 10, 2012 12:25 pm 
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Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
jhorleb wrote:
ninja_ardith wrote:
Maybe aura of negation should also clear buffs on the barbarian using it as well.

It does knock out your own, I think. It'd still be worth doing this way, though, because you could judiciously decide whether or not to activate the aura depending on your opponent and the circumstances.

It does.


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 Post subject: Re: Aura of negation
PostPosted: Thu May 10, 2012 1:04 pm 
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Location: Redwood City, California
jhorleb wrote:
Dulrik wrote:
You aren't invisible. I actually wrote down your idea as a possibility. What I specifically like is the core of this idea, which is making held spells better than spells from a bottle. But as it relates to aura of negation, I will probably give you a bonus to avoid your spell being resisted if it is actively held.


It's totally unclear to me how "resisting" this effect would actually work. You said it's not like a dispel, but what's the check then? From the limited instances I've seen it seems to always knock out all the person's spells. This should definitely not be the case.

The check is a magic resistance check with modifiers that make it harder when it's used against other people. There would be a new additional modifier applied for this particular situation.


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 Post subject: Re: Aura of negation
PostPosted: Wed May 23, 2012 5:41 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Quote:
A fierce male griffon is using:
a leather strap with royal-blue beads (superb)
a leather strap with royal-blue beads (superb)
(Glowing) an owl grasping a broken chain
a gleaming peytrel on an armored harness (superb)
a silver bracelet with royal-blue beads (brand new)
a silver bracelet with royal-blue beads (brand new)
(Humming) a long, talon-gripped spear with glyph-worked haft (brand new)


Quote:
Your aggressive move destroys your sanctuary spell!
The white aura around your body fades.
You utter the words, 'noselacri'.
Your spell of blindness appears to have no effect.
A fierce male griffon's pierce breaks your mirror image.
A fierce male griffon's pierce breaks your mirror image.
A fierce male griffon's aura flares as he attempts to absorb your magic!
You feel heavier.
You feel less protected.
Your images fade away.
You feel less protected.
You feel yourself slow down.
You feel less protected.
You feel less righteous.
A fierce male griffon's attack passes partially through you.
A fierce male griffon pierces at your face, slightly puncturing your cheek.


Still not a big fan of the pretty high rate of success that AoN seems to enjoy even on effectively naked griffarbs.


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 Post subject: Re: Aura of negation
PostPosted: Wed May 23, 2012 7:28 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
Edoras, how do you feel about aura of negation? I've been wondering about your opinion on this for some time.


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 Post subject: Re: Aura of negation
PostPosted: Thu May 24, 2012 12:13 am 
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Joined: Thu Aug 31, 2006 1:50 pm
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Location: Canada
SK Character: Karsh
ladyjennbo wrote:
Edoras, how do you feel about aura of negation? I've been wondering about your opinion on this for some time.


I as well have sensed too much ambiguity to be clear on Edoras's stance on this skill, and would appreciate verbose clarification.


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 Post subject: Re: Aura of negation
PostPosted: Thu May 24, 2012 1:00 am 
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Joined: Thu May 11, 2006 11:00 pm
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Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
As I see it right now, with 10 MR trains and no extra items worn by the barbarian, he can negate about 80% of the other person's buffs. I think that is a bit verbose, since even the mr barbarian should be forced to wear some MR gear and get somethings enchanted to have a strong aura, not to mention the victim here has seemingly no chance to avoid the negation regardless of their own enchantments. I guess this might lie with the fact that 10 MR trains makes the barbarian 100% immune to spells, and I wonder if any other MR items worn even makes a difference? Can you go to 150% MR effectiveness? i.e. an even stronger Aura of Negation and even higher spell resistance health benifit?


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 Post subject: Re: Aura of negation
PostPosted: Thu May 24, 2012 1:29 am 
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Location: Canada
SK Character: Karsh
Tragonis wrote:
I think that is a bit verbose


I do not think that word means what you think it means.

Tragonis wrote:
Can you go to 150% MR effectiveness? i.e. an even stronger Aura of Negation and even higher spell resistance health benifit?


Yes and yes.


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 Post subject: Re: Aura of negation
PostPosted: Thu May 24, 2012 2:59 am 
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Joined: Sat Mar 02, 2002 4:00 pm
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Location: New York
Yeah that save definitely needs to be easier one way or another. Dulrik hasn't clarified (probably intentionally) what affects whether you can resist AoN, but some ways to tweak the balance on this would be:
* Have willpower/Wis or fortitude/Con affect the save (if the mechanics of this even work like a save in the classical sense)
* Have level difference affect the save the way it does dispel magic
* Require that 120% MR is required for an LD50 (50/50 chance of AoN working on a given spell on a naked target of the same level)

Also, Dulrik, would you be willing to clarify what it is that's affecting this "save?" I feel like we have help files that tell us what enchantments are needed to avoid a petrification or to avoid being put to sleep, but nothing to describe what preparations are required to combat AoN.


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 Post subject: Re: Aura of negation
PostPosted: Thu May 24, 2012 4:54 am 
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Joined: Fri Jul 09, 2004 8:43 am
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Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
jhorleb wrote:
* Have level difference affect the save the way it does dispel magic


Dulrik has said that the "resistance mechanic" is being used, which seems to me as an indicator that there's nothing which can be done to "save" against the spell, except using higher level spells. To elaborate, lower level spells seem to be more likely to be resisted (Judging from my own empirical observations), and since no consumable item, regardless of how easy or difficult it is to obtain, gives GM level spells, that means that all your consumables (And probably scripted spells?) are very likely to go out the window the second someone flares their aura all in your grill, even if they're naked.


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