Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Sat Nov 23, 2024 3:08 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next
Author Message
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:22 pm 
Offline
Mortal

Joined: Wed May 02, 2012 4:58 am
Posts: 700
Location: Rolling in the Grave
SK Character: Gailehn, Stephanov
zryych wrote:
Except that there is no way to know when a tick is coming until you're actually in the game, which means, like I said, you'll only get so lucky for so long.
Allow polymorph to carry over through logging out? Then it's not such a dumb feature, as age can be a strength or weakness, not just a weakness.


If this were a bug, I would consider a fix to be you'd polymorph in the relative age comparable to the race you are switching into? So a middle aged gnome would be a middle aged giant, and a young deep elf would be a young sprite. I think it is interesting there is an age check, so I wager the code is working as it was intended, just not perhaps optimally.

Perhaps this is more of an idea to improve something over a bug correction.


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:28 pm 
Offline
Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Pretty sure Ghent walked around polymorphed for ages after his usual race (gnome) would have been age-dead.


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:30 pm 
Offline
Mortal

Joined: Wed May 02, 2012 4:58 am
Posts: 700
Location: Rolling in the Grave
SK Character: Gailehn, Stephanov
ObjectivistActivist wrote:
Pretty sure Ghent walked around polymorphed for ages after his usual race (gnome) would have been age-dead.


Nice for Ghent, but I saw when the original poster here had a character keel over for this reason.
Perhaps lucky for him that I was about to immediately put his character back together again.


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:36 pm 
Offline
Mortal

Joined: Wed Mar 25, 2009 10:11 am
Posts: 941
Also worth noting is that I've seen sorcs polymorph into things like cats, without age deathing. I don't know what a cat's veneable age is, however.


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:39 pm 
Offline
Mortal

Joined: Thu Jan 22, 2009 4:41 am
Posts: 2596
Location: Witness Protection
SK Character: Cyndane - Talys
Cats live forever!


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:50 pm 
Offline
Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
laeZ1 wrote:
Also worth noting is that I've seen sorcs polymorph into things like cats, without age deathing. I don't know what a cat's veneable age is, however.


omg are you playing again?


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 12:54 pm 
Offline
Mortal

Joined: Sat Oct 02, 2010 10:24 pm
Posts: 483
When you polymorph into a non playable race, you may get some interesting abilities, but you keep your races stats, so I would imagine age would stay the same(i.e. you could be a 275 year old cat, if you were an elf).


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Thu Jul 05, 2012 8:45 pm 
Offline
Mortal

Joined: Thu Apr 14, 2011 4:51 am
Posts: 442
This is crap and you know it. It should be recognized as a bug. Polymorph is a Magical skill that transforms your body to resemble another race. That's why you get bash as a giant, because you are that huge that you do can bash with your body. If you are an adolescent gnome (120 yo) you should polymorph into an adolescent human, and not like an age-dead human. Not to mention that, theoritically, a sorceror would be able to polymorph into a creature at whatever age of that creature he wills to be.


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Fri Jul 06, 2012 1:09 pm 
Offline
Mortal

Joined: Fri Sep 22, 2006 2:42 pm
Posts: 944
Want another neat bug? Polymorph into any of the elementals (Air elemental, fire etc) you gain all their natural resistances, but you still get hungry..the catch is, elementals can't ingest water or food so you can't eat. (And yes, at GM polymorphing into a fire elemental does give you a lot of the resistances that a warlock's GM fire elemental has. It's awesome.)


Top
 Profile  
Reply with quote  
 Post subject: Re: Polymorph bug
PostPosted: Fri Jul 06, 2012 1:12 pm 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Except you can't wear armor so your saves and magical protection suck bigtime.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 31 posts ]  Go to page Previous  1, 2, 3, 4  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group