Revenger wrote:
Tojishiro wrote:
To my understanding, AP, since it's physical damage...
If the weapon has a magical damage type, then MP?
Well, according to old standards, it should be MP regardless.
What do you mean magical damage type ? All weapons should be melee, no? I don't know if the different echos they produce are based off a real hidden subtype or it is just a myth. This really needs to be cleared up also.
1. If you want to defend against any weapon that hits you in a physical location (such as an arm, torso or head), you want Armor Protection.
2. If you want to defend against any magical spell that always targets your whole body, you want Magical Protection.
Previously, MP did both of these things. Now it only does the second, while AP takes the first job. When you think about it, the old MP was not only doing two very different jobs - it was doing them two very different ways. The physical protection never stacked between pieces of armor while the magical protection did. So splitting them up actually clarifies and makes simpler these differing roles.