Edoras wrote:
Now, the only thing they can do is hit, so all they have is physical damage. In addition, none of the animated undead that do physical damage get berserk. So, in effect their utility was removed and their damage was lowered. No, I'm not using wraiths. I'm using skeletons, which is like using wraiths before, except with half as much HP and without berserk/fury and all I can do with them is o all hit.
More balanced, in other words.
Also, there is nothing wrong with walk-in holy words. It takes two people to pull that move off. If you have another PC with your necromancer, this tactic should not be so devastating. Your barbarian buddy can smash your foes while you fear or finger of death or whatever else. In fact, just by way of having an undead army, you have forced them to spend time using holy word just to even the playing field.
Necro + Melee guy vs. Healer + Melee guy could be an interesting contest. There is no need to get rid of the walk-in holy word option for them. It will still be a good fight if all of the players are decent.