Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Mon Dec 23, 2024 1:43 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Krychire: Tower of Necromancy
PostPosted: Fri Dec 21, 2012 10:57 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
You can no longer leave the tower once inside. The place is no recall, no teleport, no rift, no gate, meaning you are stuck once inside. I am not sure if this is intended or not, but if not, I would like to ask for aid in the game. Thank you.


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Fri Dec 21, 2012 10:58 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
lulz


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Fri Dec 21, 2012 11:23 pm 
Offline
Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
I was wondering why you didn't come back to Exile like usual :o


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Fri Dec 21, 2012 11:27 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
:(


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Fri Dec 21, 2012 11:36 pm 
Offline
Mortal

Joined: Sat Feb 23, 2008 5:38 pm
Posts: 381
Should probably just retire Irition again, imo.


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Fri Dec 21, 2012 11:56 pm 
Offline
Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
He's not stuck anymore.


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Sat Dec 22, 2012 12:22 am 
Offline
Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
Can we implement a 3 afterlives and you're out policy on retirement? :lol:


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Sat Dec 22, 2012 5:56 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Yeah, I think Syn's last necro broke the place or something, the key doesn't spawn anymore on the outside guard.


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Sat Dec 22, 2012 6:03 am 
Offline
Mortal

Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I teleported there once with Chayton and it was totally broken like this.


Top
 Profile  
Reply with quote  
 Post subject: Re: Krychire: Tower of Necromancy
PostPosted: Sat Dec 22, 2012 6:56 pm 
Offline
Immortal (Inactive)

Joined: Thu Dec 10, 2009 2:33 pm
Posts: 154
Fixed.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 14 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 49 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group