Dulrik wrote:
This discussion helped surface a memory of a recent bugfix which I do not believe was mentioned in an update post. It turned out that haste had not been properly penalizing regeneration for the last several years. The penalty has been reinstated.
Question: Has everyone claiming that haste not impairing sorcerers is equivalent to giving them free training sessions just ignored this post? If this penalty is even remotely severe, then it will make being hasted 24/7 very unattractive. Making it a held spell might actually be a buff, because then you can release it whenever you want to resume regenerating at a normal rate. I think some experimentation is in order before we make any judgements.
For the record, I don't have a strong opinion either way on this matter. I just think equating haste to free training sessions is hyperbole in light of this regeneration penalty. This usage of hyperbole in arguments has become a pet peeve of mine in gameplay discussions, especially when proposed changes to address what may be a non-existent problem may actually make it worse.
I personally will be reserving judgment until we have more data. Sorcerers were not in need of a buff, but this may not turn out to be one in practice. If it is, it can be dealt with. There is a lot of jumping to conclusions going on here.