Styles wrote:
All that said, I think that if the issue of faction sparseness is addressed, you may find factions to be a fertile ground for more RP and/or time hurdles. There is no particular reason, for instance, that faction ability acquisition should be based on level; it has just always been that way. Maybe your ability to order the best tribunal NPCs and/or use various powers could be tied to things beyond just CHA and level. There is also no good reason that factions should be such a grind mill, where characters come and go so fast. Presenting more hurdles to joining them and making full use of their abilities could address that. Characters needn't be entitled to join factions just by their mere existence. But, again, this all presupposes that faction sparseness is dealt with first.
This is more on track with things you should be considering, as opposed to keeping characters from being able to compete at a basic level.