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 Post subject: New skill: Defenestration
PostPosted: Fri Jan 18, 2013 11:04 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Sometimes some dude just really pisses you off, and you have to go for maximum style points.

Throw them out the [REDACTED] window for bonus points. This will definitely get the message across.

Available to all classes. Does damage based on how high you fall.


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 Post subject: Re: New skill: Defenestration
PostPosted: Sat Jan 19, 2013 3:30 am 
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Joined: Wed Mar 06, 2002 10:34 am
Posts: 1505
Location: Los Angeles, CA
Ardith took time out of his extremely busy life to post this, because he's so busy it's extra cool that he took the time to "trollolol" us.


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 Post subject: Re: New skill: Defenestration
PostPosted: Sat Jan 19, 2013 6:37 am 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Good skill idea. Definitely agree that this skill could use some improvements though. Maybe anything over three stories should invoke the "falling to your death" code.

Terrus is just upset he had to use a dictionary for the thread title.


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 Post subject: Re: New skill: Defenestration
PostPosted: Sat Jan 19, 2013 7:03 am 
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Joined: Fri Dec 02, 2011 6:52 pm
Posts: 313
Location: Strawberry Fields Forever~♫
Alas, only a handful of us are sophisticated enough to grasp such liberal literacy..

-takes a long drag from a mahogany pipe-

Now we need an area with open widows, and elevation, and someone to test the effectiveness..


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 Post subject: Re: New skill: Defenestration
PostPosted: Sat Jan 19, 2013 10:50 am 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Smoochy Bovine wrote:
Now we need an area with open widows,

I think that if you're looking for open widows then there is probably a very big misunderstanding here.


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 Post subject: Re: New skill: Defenestration
PostPosted: Sun Jan 20, 2013 8:37 am 
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Joined: Fri Dec 02, 2011 6:52 pm
Posts: 313
Location: Strawberry Fields Forever~♫
Edoras wrote:
Smoochy Bovine wrote:
Now we need an area with open widows,

I think that if you're looking for open widows then there is probably a very big misunderstanding here.

Then what we have here, Edoras, is a failure to communicate..


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 Post subject: Re: New skill: Defenestration
PostPosted: Tue Jan 22, 2013 7:40 am 
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Joined: Sat Dec 08, 2012 5:41 pm
Posts: 234
Location: New Brunswick, Canada
SK Character: Prindle
I think all the windows are closed, and that pipe that Smoochy is smoking has filled up the entire room that everyone is chatting in.

That said, thank you Ardith, this is a new word for me that I'd not have come across without your post.

http://dictionary.reference.com/browse/defenestration


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 Post subject: Re: New skill: Defenestration
PostPosted: Tue Jan 22, 2013 8:40 am 
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Joined: Mon Sep 16, 2002 4:06 am
Posts: 756
Location: Murfreesboro/Cookeville, Tennessee
I remember when I first learned of this word in European Civilization II, in regards the Bohemian Bishop which was defenestrated by the locals. I loved this word ever since.


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 Post subject: Re: New skill: Defenestration
PostPosted: Tue Jan 22, 2013 9:03 am 
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Joined: Sun Jul 22, 2007 5:18 am
Posts: 1176
Dulrik says, 'We need a new skill for sk.'

Chemhound says, 'How about a replacement for final strike?'

Peso says, 'How about peso wins spell, usable only by peso chars?'

Ardith says, 'How about definistration?'

Dulrik frowns.

Dulrik's definistration does UNSPEAKABLE THINGS to Ardith!
Ardith flies out a glass panel window and into the ground below
Ardith has suffered cement poisoning!
Ardith is DEAD!!


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 Post subject: Re: New skill: Defenestration
PostPosted: Tue Jan 22, 2013 9:12 am 
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Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
Erevan wrote:
Dulrik says, 'We need a new skill for sk.'

Chemhound says, 'How about a replacement for final strike?'

Peso says, 'How about peso wins spell, usable only by peso chars?'

Ardith says, 'How about defenestration?'

Dulrik frowns.

Dulrik's defenestration does UNSPEAKABLE THINGS to Ardith!
Ardith flies out a glass panel window and into the ground below
Ardith has suffered cement poisoning!
Ardith is DEAD!!

FTFY


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