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 Post subject: Training Bug
PostPosted: Mon Jan 21, 2013 5:53 pm 
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Mortal

Joined: Sun Jul 25, 2004 5:10 pm
Posts: 426
Location: Rhode Island
SK Character: Walthur
I have noticed that while training, character will strike only one time on the average when they first enter a training area. This continues until a tick or the next round of NPCs. When the tick or next round of NPCs spawn they will begin striking with their full round of attacks much more consistently.


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 Post subject: Re: Training Bug
PostPosted: Mon Jan 21, 2013 6:34 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
It's difficult to explain why without getting into technicalities, but this is not a bug.


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 Post subject: Re: Training Bug
PostPosted: Mon Jan 21, 2013 6:41 pm 
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Mortal

Joined: Sat Mar 02, 2002 4:00 pm
Posts: 1444
Location: New York
Mr.Treefinger wrote:
I have noticed that while training, character will strike only one time on the average when they first enter a training area. This continues until a tick or the next round of NPCs. When the tick or next round of NPCs spawn they will begin striking with their full round of attacks much more consistently.


There was a discussion about this on the other site. If you've been paying attention over there, it was where people were talking about how log-in time relative to your opponent affects who goes first in a combat round.


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 Post subject: Re: Training Bug
PostPosted: Mon Jan 21, 2013 7:23 pm 
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Mortal

Joined: Sun Jul 25, 2004 5:10 pm
Posts: 426
Location: Rhode Island
SK Character: Walthur
Thanks for the replies.


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