Shattered Kingdoms

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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 12:23 pm 
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Joined: Thu Aug 31, 2006 1:50 pm
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Location: Canada
SK Character: Karsh
I didn't say you were against swashies. I said that as they stand now, they're so terrible that even the people who could reasonably be thought to provide this enhancement are afraid to because of how bad they are.


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 12:25 pm 
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Dulrik wrote:
I am not against swashies, just guns. When swashies get upgraded, it will be utilizing the fencing/dueling sword-based theme that is already part of the class. Flamboyant moves that do not involve gunpowder may be considered.


How are we going to make our Rurouni Kenshin based villains then?!!!!??!


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 12:27 pm 
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Joined: Fri Dec 26, 2008 1:22 pm
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title - Samurai X


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 12:31 pm 
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Rodwen wrote:
title - Samurai X


No. Die.


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 12:32 pm 
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ninja_ardith wrote:
Rodwen wrote:
title - Samurai X


No. Die.

http://www.youtube.com/watch?v=GS_1bzaj2fw


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 12:55 pm 
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Joined: Fri Dec 02, 2011 6:52 pm
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Location: Strawberry Fields Forever~♫
Dulrik wrote:
When swashies get upgraded, it will be utilizing the fencing/dueling sword-based theme that is already part of the class. Flamboyant moves that do not involve gunpowder may be considered.

& here you go~♫

Quote:
Whirling Dodge

To dodge attacks and return them is a swashbuckler’s greatest asset. However, there are times where one's defense overrides the need for offense. The Whirling Dodge was developed in the company of Bards and Swashbucklers. It is a simple dancing maneuver where one spins and weaves through spells and attacks with ease. It is impossible to quaff, counter or attack during the chaotic movements. However, the dance itself allows the user to stall further attacks from landing. Inexperienced users will become dizzy with continuous usage, and those hindered by the effects of alcohol will become more vulnerable. Most actions will cancel the dance completely, as it takes focus and concentration.

Syntax: Whirl

Quote:
Backflip

Those who fight and run away will live to fight another day. Through honed and practiced dexterity, a strong series of acrobatics can leave your opponent bewildered as you leap and spin away into the shadows. The act of back flipping allows the swashbuckler to strategically withdrawal from battle unnoticed.

Syntax: Flip <direction>
Quote:
Hurdle

Developed during skirmishes at sea, pirates and sailors use feats of remarkable acrobatics to jump from ship to ship. Using strength, agility and a running start, a swashbuckler may launch themselves across one room and into the adjacent room. If no room is available at the end of the vault, nor between, the user will crash into the wall. You must be standing with your feet on the ground and your speed must be set to the highest possible for your race.

Syntax: hurdle <direction>
Quote:
Punt

Sailing the blue seas, crewmen often find themselves battling squids and annoying sea creatures. Given that some are inedible, or taste appalling, the disgruntled sailors developed a proper technique in removing the little critters. In battle, a swashbuckler can deliver a strong kick to smaller opponents, sending the pitiable victim off in another direction. This free-form kick requires all their balance, strength, flexibility and concentration. A missed punt can lead to severe consequences.

Punting equally sized or larger opponents is a rather pointless endeavor, as this kicking form does little to no damage and would likely anger that towering, colossal giant.

Syntax: punt <target> <direction>



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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 1:08 pm 
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Joined: Fri Aug 24, 2012 3:21 pm
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Punt will never happen only because it is already in the game. Sorry, Smoochy


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 2:50 pm 
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Joined: Fri Dec 02, 2011 6:52 pm
Posts: 313
Location: Strawberry Fields Forever~♫
Galactus, please no eat Smoochy's planet? Kthanksbye~♫

And hey, Dulrik said anything none gun related will be considered. So eat it! xDD


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 4:18 pm 
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Joined: Fri Aug 24, 2012 3:21 pm
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Smoochy's...planet...mmm... Good... Need... more.


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 Post subject: Re: Smoochy's Swashy Resuscitation
PostPosted: Sat Feb 02, 2013 4:39 pm 
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Joined: Wed Mar 06, 2002 10:34 am
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Location: Los Angeles, CA
Since swashies are limited to light armor and low damage, high accuracy/speed weapons they need to have something to significantly up their damage, or something to significantly up their evasive qualities. They are terrible in melee, and against spell casters. They need to at least be able to dominate melee.


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