Styles wrote:
The counter to this is that we all lose when a major villain gets taken out of the game.
The faction who put that person there wins. The villian who was placed there loses. His faction then has to break the villian out, thus PK is still being driven within SK as this sort of thing can, and often does, lead to more conflict and battles.
Styles wrote:
It's also not always boneheaded how you end up in jail. You can get charmed and tossed in jail, for instance.
The only time it is not boneheaded to get thrown in jail is when you willingly turn yourself in. Any other instance can be directly blamed on the player controlling the character who is jailed. They screwed up, didn't plan correctly, didn't enchant their things properly, ect. If you are a super villian, you gotta know super heroes are coming after you for the wrongs you've done.
Styles wrote:
IC, my law-abiding/law-enforcing characters are satisfied when an enemy gets jailed. OOC, it does leave a bad taste in my mouth when I know a guy just got smacked with hours of sitting around time. For long enough sentences, and especially if your team happens to be weak during your login times, it's a fate much worse than a full jloot (you generally get looted on your way into jail anyway).
Ultimately, I am OK with the way it is. That is not to say I think there is no room for improvement. I think there is.
I think a faction leader could make some reason to show leniency. This is similar to providing atonement for people who are blemished. Sometimes the sin that caused someone to get blemished is so egregious that atonement shouldn't really seem possible. From an OOC standpoint, however, we have to provide some path to atonement otherwise we destroy a character.
Both sides have to be willing to play ball, though. Often, the RP I see from someone getting jailed is more along the lines of, "Pardon me or else!" and obviously that is not going to work.
I sympathize with people who have long jail sentences. It sucks, I know, but no one made you rack up a huge list of crimes. That was your choice. Perhaps "consequence" is a bigger word than you think.