Shattered Kingdoms

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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Fri May 03, 2013 7:41 pm 
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Joined: Wed Mar 27, 2002 9:59 am
Posts: 318
Location: Tempe, AZ
ProfessorMomo wrote:
Threads like this are what make me stop playing SK. All of you should be ashamed and try to have more fun instead.


All of us?

Come on now, be real.


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Sat May 04, 2013 9:39 am 
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Mortal

Joined: Fri Jul 21, 2006 9:04 am
Posts: 782
Location: Not in the south anymore. Woohoo.
I came back to try to play, but I don't like being puked on. Same regurgitated filth that is always being spewed, just louder and with fewer players. I'll check back in a year or two and see if Dulrik ever starts letting his staff police the game. Till then, peace.


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Sat May 04, 2013 9:48 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
wat


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Sat May 04, 2013 1:17 pm 
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Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
lol


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Sat May 04, 2013 10:35 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
B00ts wrote:
I came back to try to play, but I don't like being puked on. Same regurgitated filth that is always being spewed, just louder and with fewer players. I'll check back in a year or two and see if Dulrik ever starts letting his staff police the game. Till then, peace.

I think a lot of the noise in this thread is specifically BECAUSE the staff is policing the game. Now that it's happening, the drama is over whether policing should happen even more or less. But let's just face facts: There is always going to be drama, because players are humans.


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Sun May 05, 2013 7:42 am 
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Joined: Wed Sep 21, 2005 2:21 am
Posts: 523
Location: Out and about
SK Character: Xasuki
Well put D.


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Mon May 06, 2013 12:10 am 
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Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Its only what he wants you to think!


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 Post subject: Re: IMM Favoritism And Hatred And/Or Alignment Adherence Whi
PostPosted: Mon May 06, 2013 6:53 pm 
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Joined: Mon Feb 17, 2003 9:55 pm
Posts: 1365
Rodwen wrote:
Fix factions, go ahead. I foresee less people joining a wider variety of factions because they know they won't get leadership. I wouldn't be surprised if less people joined factions altogether, which would lead to more characters not in a faction.


Fairly stated, but non-joiners could also be motivated by the current policy. The only solution that occurs to me as a potential player, is to create a character with zero interest in cabal and tribunal politics. There's no tension between being IC, and dealing with a bizarre gameworld, if the character doesn't have to notice. But not only would he not join a faction, he would also have no interest in what any faction does. I don't think that's what SK would prefer in a character.

Is there really a problem with putting some OOC obligations on leaders? Once upon a time, faction leaders helped the game by demanding member roleplay that was not only strong, but also coherent with their faction. Things got too exclusive, and CRS did some good by opening things up. That doesn't mean SK will never need a corrective in the opposite direction.

It's one thing to say that leader alignment restrictions will not help at all, or that other solutions are more worthwhile. Both are perfectly fair arguments. But there is no zero-pain solution. Any meaningful enforcement of standards means "unique snowflake" characters will enjoy less success.


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