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 Post subject: Re: Resurrection fatigue
PostPosted: Fri Jun 28, 2013 6:56 pm 
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Mortal

Joined: Sun May 05, 2013 3:59 pm
Posts: 79
I just wish Raise dead/Breath of life were more usable. I mean, the one helping already has to go to the corpse. AND it costs the dead one, whereas a Resurrection does not?

Warlock/Shaman: "No priests about, but I can give you life."
Spirit: "No thanks. I'll just wait."

wtf? Why did I learn this useless spell?? Why do I even have useless spells in my list?


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 Post subject: Re: Resurrection fatigue
PostPosted: Fri Jun 28, 2013 8:40 pm 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Breath of Life is terrible. Raise Dead isn't too bad.


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 Post subject: Re: Resurrection fatigue
PostPosted: Sat Jun 29, 2013 12:15 am 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Anjin wrote:
Resurrection should give priests fatigue, or spirit disorientation, or some greater cost than a chunk of mana.


I firmly believe that you need to be in a hospital either in a straitjacket or four-point restraints.


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 Post subject: Re: Resurrection fatigue
PostPosted: Sat Jun 29, 2013 7:20 pm 
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Mortal

Joined: Fri Jan 11, 2013 1:42 pm
Posts: 214
http://www.youtube.com/watch?v=kxauzIG2_WI


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 Post subject: Re: Resurrection fatigue
PostPosted: Mon Jul 08, 2013 3:08 pm 
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Mortal

Joined: Sun May 29, 2011 12:28 pm
Posts: 375
Shamans also need a raise dead spell that requires a manifested spirit or seance, a corpse, and that does not cost exp.

This would put them between priests and warlocks, where they deserve to be.


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