Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Fri Nov 22, 2024 5:52 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 122 posts ]  Go to page 1, 2, 3, 4, 5 ... 13  Next
Author Message
 Post subject: Shadowy wights
PostPosted: Sat Jul 13, 2013 1:59 am 
Offline
Mortal

Joined: Sun Jun 30, 2013 1:00 pm
Posts: 21
are perma slowed now for some reason. Don't mind them being medium sized now instead of giant, but greatsword now gets 1-2 attacks per round. The only other undead barb control is the one patchwork horror in teron, and it seems to have the same issue, like its stuck in mood defensive. I don't mind going to the necropolis to get controls, but there are no barb controls there, only hellion, sorc and merc. Going from giant to medium and having -1 attack per round no longer makes them a viable option. I'd like to advocate if any of the coders have time, to perhaps create new barb controls in the necropolis please. I can even help come up with some new undead descriptions of the new NPCs if need be.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 7:34 am 
Offline
Mortal

Joined: Tue Dec 17, 2002 11:55 am
Posts: 197
Location: Belgium
SK Character: Baduin
I can help too.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 7:40 am 
Offline
Mortal

Joined: Thu Oct 22, 2009 10:32 am
Posts: 1097
Location: ima steal your underwears D:<
Is that without fury? Cause I thought 1-2 attacks with a greatsword was normal without speed, fury, or haste.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 8:00 am 
Offline
Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Le Petit Prince wrote:
Is that without fury? Cause I thought 1-2 attacks with a greatsword was normal without speed, fury, or haste.


It is. Seems the perma-haste flag was removed from them. They're not slowed, they're just not hasted anymore without you doing it via wand/scroll/pc.

EDIT: Also, it's about damn time someone fixed those NPCs.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 8:04 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Seems fine to me.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 8:13 am 
Offline
Mortal

Joined: Wed Nov 28, 2012 1:05 am
Posts: 333
Location: Newbtown
kora wrote:
The only other undead barb control is the one patchwork horror in teron, and it seems to have the same issue, like its stuck in mood defensive.


That's incorrect.

Quote:
I don't mind going to the necropolis to get controls, but there are no barb controls there, only hellion, sorc and merc.


Also incorrect.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 8:29 am 
Offline
Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
ObjectivistActivist wrote:
Le Petit Prince wrote:
Is that without fury? Cause I thought 1-2 attacks with a greatsword was normal without speed, fury, or haste.


It is. Seems the perma-haste flag was removed from them. They're not slowed, they're just not hasted anymore without you doing it via wand/scroll/pc.

EDIT: Also, it's about damn time someone fixed those NPCs.



OA is correct. I removed their über haste.
And they will remain this way. They were stupid broken and overpowered for far too long.

The other speculation about changes to size are simply false.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 8:52 am 
Offline
Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Uh, they really used to be giant and are really now medium. How's that a speculation?


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 10:04 am 
Offline
Mortal

Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Size medium seems like a good debuff.

Was the perma-haste master level + or something? Just give them haste with a wand/pill/herb. They're extremely easy NPCs to get considering their potential firepower. Having to give them haste yourself doesn't seem like too much to ask.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shadowy wights
PostPosted: Sat Jul 13, 2013 10:14 am 
Offline
Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
Edoras wrote:
Uh, they really used to be giant and are really now medium. How's that a speculation?


It's possible something happened unintentionally with the size but I distinctly remember setting the size same as it had been before. I'll check again next time Im on and fix if I inadvertently changed it.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 122 posts ]  Go to page 1, 2, 3, 4, 5 ... 13  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 85 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group