Shattered Kingdoms

Where Roleplay and Tactics Collide
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Do you agree with this?
yes 68%  68%  [ 13 ]
no 32%  32%  [ 6 ]
Total votes : 19
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 Post subject: Re: Deportation/Immigration
PostPosted: Tue Oct 01, 2013 4:49 pm 
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Mortal

Joined: Fri May 10, 2013 5:50 pm
Posts: 222
Location: The Dreamscape.
SK Character: Ivan, Mythros
Sounds good. Self deportation would be very useful and convenient. Makes sense that it would take you straight to Teron until you decide to relocate to another Kingdom.

It does not take away from RP in anyway... every single time I have been deported, it has simply been, 'Why do you wish to be deported?' 'Because I wish to return home.' or some other simple explanation. If you want to go all out crazy on your RP, I'm sure the staff will still allow tribunal leaders to have the ability. I think both systems could co-exist.


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 Post subject: Re: Deportation/Immigration
PostPosted: Sun Oct 06, 2013 8:24 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Why does immigration require deportation in the first place?


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 Post subject: Re: Deportation/Immigration
PostPosted: Sun Oct 06, 2013 9:00 pm 
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Mortal

Joined: Fri Aug 24, 2012 3:21 pm
Posts: 906
grep wrote:
Why does immigration require deportation in the first place?


Aside from RP? You grew up in a country, therego you are a citizen. In the US you have to pay something like $500 to stop being a US citizen.


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 Post subject: Re: Deportation/Immigration
PostPosted: Sun Oct 06, 2013 9:12 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
It should cost money and XP to be deported?


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 Post subject: Re: Deportation/Immigration
PostPosted: Sun Oct 06, 2013 9:27 pm 
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Mortal

Joined: Fri Aug 24, 2012 3:21 pm
Posts: 906
grep wrote:
It should cost money and XP to be deported?


Hell no! Just giving you a real life scenario


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 Post subject: Re: Deportation/Immigration
PostPosted: Thu Oct 10, 2013 1:04 pm 
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Mortal

Joined: Fri Dec 02, 2011 6:52 pm
Posts: 313
Location: Strawberry Fields Forever~♫
So how exactly should this be accomplished in an IC scenario?


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 Post subject: Re: Deportation/Immigration
PostPosted: Thu Oct 10, 2013 1:24 pm 
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Mortal

Joined: Fri Aug 24, 2012 3:21 pm
Posts: 906
Smoochy Bovine wrote:
So how exactly should this be accomplished in an IC scenario?


let's assume you already got deported.

You look on the who list to see a member of that tribunal.

Smoochie tells Trib member, "Greetings, I seek your leadership so that I can immigrate to your wonderful country!" (way over the top but you get the pt)

Trib member replies, "Sure, please contact XXX. They can help you immigrate here."

Smoochie tells XXX, "Hello, I was directed to you to get help immigrating to your country."

XXX replies to you, "Greetings Smoochie! Yes, I can help you with that. May I ask why you want to come here?"

... (more convo to get to know each other and make sure things like a delf isn't trying to become a Ayamao citizen)

XXX replies to you, "Okay, I have filed the paperwork with the Judge, welcome to YYY! If you need anymore help just ask!"


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 Post subject: Re: Deportation/Immigration
PostPosted: Mon Nov 04, 2013 9:52 am 
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Mortal

Joined: Sun May 29, 2011 12:28 pm
Posts: 375
Yes to self deportation. No to self immigration, yes to a petition system.


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 Post subject: Re: Deportation/Immigration
PostPosted: Tue Nov 19, 2013 6:30 pm 
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Mortal

Joined: Fri May 10, 2013 5:50 pm
Posts: 222
Location: The Dreamscape.
SK Character: Ivan, Mythros
Has anything been done about this? I thought I noticed a code change in Krychire at the Magistrate's office, but that is the only place I've seen a potential change to the deportation system. I assume from that incident that there is some code tweaking taking place, right? :) If so, kudos on the timely coding.


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 Post subject: Re: Deportation/Immigration
PostPosted: Wed Nov 20, 2013 12:04 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
No "coding", but most of the deportation office stuff is scripted, so it is likely that any change is due to a hard working Kingdom Director.


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