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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 4:02 am 
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Joined: Sat Feb 23, 2008 5:38 pm
Posts: 381
Pretty sure theres more "quality" weapon subtypes available made from durable materials for griffons than there are regular races. I can think of several weapons that aren't even mentioned in this thread that are made of diamond which tells me that people clearly haven't done enough exploration to merit the QQ over the lack of availability.


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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 9:25 am 
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Joined: Tue Jun 14, 2005 8:47 pm
Posts: 347
Location: Wichita, KS
Meh, thanks to the whining I see that one of the weapons I used as a spec was turned into a griffon weapon. Weak sauce.


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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 10:17 am 
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Joined: Mon Oct 22, 2012 10:41 am
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Imperialistic_Babble wrote:
Pretty sure theres more "quality" weapon subtypes available made from durable materials for griffons than there are regular races. I can think of several weapons that aren't even mentioned in this thread that are made of diamond which tells me that people clearly haven't done enough exploration to merit the QQ over the lack of availability.


A lot of those weapons your talking about were changed into tanso and cold iron.


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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 10:56 am 
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Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Drale wrote:
Meh, thanks to the whining I see that one of the weapons I used as a spec was turned into a griffon weapon. Weak sauce.


Now whose whining.


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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 1:08 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
One of the most important balance mechanics to remember is the law of conservation of tears.


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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 3:26 pm 
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Joined: Tue Dec 25, 2012 3:54 am
Posts: 606
SK Character: Caric
grep wrote:
One of the most important balance mechanics to remember is the law of conservation of tears.

There is no law of conservation of tears. As tears can be created or destroyed. Tears in SK is more closely alined with enthalpy. Thus the second law of thermodynamics. In a body of work changes will always bring more tears than they fix.


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 Post subject: Re: Griffon weapons??
PostPosted: Sun Mar 09, 2014 5:38 pm 
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Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
Actually, grep is right. Whining has caused more changes in SK than anything else has. Certainly more than rational argumentation.


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 Post subject: Re: Griffon weapons??
PostPosted: Tue Mar 11, 2014 10:09 am 
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Joined: Fri Dec 26, 2008 1:22 pm
Posts: 1648
I still want a server download that I can deploy to my local box for educational purposes...and the enjoyment of being a wizard and creating characters with currently not possible stat values and walking around just owning everything for the fun of it...


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 Post subject: Re: Griffon weapons??
PostPosted: Tue Mar 11, 2014 10:18 am 
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Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
Opey wrote:
Actually, grep is right. Whining has caused more changes in SK than anything else has. Certainly more than rational argumentation.

I'm not sure why this is your perception, because it's not true for any of the code. Whining alone will not make me change anything. There has to be a rational explanation for why a change makes sense, or I won't even start on it.


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 Post subject: Re: Griffon weapons??
PostPosted: Tue Mar 11, 2014 10:25 am 
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Dulrik wrote:
Opey wrote:
Actually, grep is right. Whining has caused more changes in SK than anything else has. Certainly more than rational argumentation.

I'm not sure why this is your perception, because it's not true for any of the code. Whining alone will not make me change anything. There has to be a rational explanation for why a change makes sense, or I won't even start on it.

I've got a perfectly rational explanation right here.

Rodwen wrote:
I still want a server download that I can deploy to my local box for educational purposes...and the enjoyment of being a wizard and creating characters with currently not possible stat values and walking around just owning everything for the fun of it...


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