Shattered Kingdoms

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 Post subject: Up coin load on boss NPCs?
PostPosted: Wed Oct 08, 2014 6:39 pm 
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Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
What if, as additional incentive to explore and take on challenging areas, "boss" NPCs were to load far better-than-usual coin quantity? To present crazy farming, this coin load might have to be tied to reboots instead of to respawns.

GGI could drop 25 obsidian one per reboot without breaking the game.
Ephialties could drop 25. Somnium maybe only 10 (tricky, but I've seen him done with just 2 good PCs before).

Other bosses could drop less, but still enough to make them targets worth pursuing regardless of whether gear they load is available - I'm thinking Kias, Red Sextant, and Karnak could load at least 10, while Alstor, the Wastelands dragons, maybe even Huuuiuiuiuihihihsiheee in the Cloudrealm could load a couple.

I'm not necessarily looking for something that is more strictly efficient on a gold per minute basis than farming high value equipment and selling it around the world. Just to add some incentive to take on these challenges for those who already have/know it all.


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 Post subject: Re: Up coin load on boss NPCs?
PostPosted: Wed Oct 08, 2014 6:43 pm 
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Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
My understanding is that there is a fixed amount of currency in the game. This would probably upset whatever delicate Keynesian machine is currently holding things together.


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 Post subject: Re: Up coin load on boss NPCs?
PostPosted: Wed Oct 08, 2014 7:09 pm 
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Joined: Fri Jan 31, 2014 1:30 am
Posts: 191
Location: Yacolt, Washington
This would also favor the darkies since the lighties basically have no warriors. I vote no.


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 Post subject: Re: Up coin load on boss NPCs?
PostPosted: Wed Oct 08, 2014 7:22 pm 
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Joined: Wed Dec 11, 2013 8:53 pm
Posts: 503
Valkyrion wrote:
This would also favor the darkies since the lighties basically have no warriors. I vote no.


Not sure how the current alignment spread is relevant.


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 Post subject: Re: Allow for enchant armor to place stacking saves.
PostPosted: Wed Oct 08, 2014 8:21 pm 
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Mortal

Joined: Fri Jun 07, 2013 7:11 pm
Posts: 1068
Location: Probably Camping Losache
SK Character: Arkex, Chronis, Azoreth, Kyln
I like this idea. Pve should be more greatly incentivized.

But I'd rather see their loot updated rather than more coin drop. But anything helps.


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