Shattered Kingdoms

Where Roleplay and Tactics Collide
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Do you agree with the author?
Yes 25%  25%  [ 5 ]
Somewhat 15%  15%  [ 3 ]
No 60%  60%  [ 12 ]
Total votes : 20
Author Message
 Post subject: Re: Hunger/Thirst should be progressive and dangerous
PostPosted: Thu Nov 13, 2014 9:03 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Edoras wrote:
To the OP.

noooo no no no no no nono no.

nooooooooooo.


QFT. There's a fine, fine line between mechanical puissance and nuisance, and this would cross it.


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 Post subject: Re: Hunger/Thirst should be progressive and dangerous
PostPosted: Thu Nov 13, 2014 10:14 am 
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Mortal

Joined: Mon Apr 18, 2005 11:29 am
Posts: 753
I played a mud where death would occur if you let hunger/thirst too long. I personally did not mind it, especially considering the availability of food and water was scarcer there than it is in this game.


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 Post subject: Re: Hunger/Thirst should be progressive and dangerous
PostPosted: Fri Nov 14, 2014 10:46 am 
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Immortal

Joined: Tue May 31, 2005 9:16 am
Posts: 1567
SK Character: NA - Inactive
HAAAAAAHAHAHAHAHA!!!!
:lol:

You people cracking me up. :)


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