Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: Re: Low player count and death
PostPosted: Tue Jan 27, 2015 3:23 pm 
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Mortal

Joined: Fri Oct 10, 2014 2:22 pm
Posts: 455
Seriously; I hate you guys...


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 Post subject: Re: Low player count and death
PostPosted: Tue Jan 27, 2015 3:29 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Syn wrote:
Put Resurrection on par with the xp lost from using the flee command. Not significant, but noticeable over prolonged use.


The net long term wouldn't be too bad, since resurrection has sick XP, but it hurts enough to make you think twice and make sure the supplicant is worth bringing back. That's probably a big plus for priests actually roleplaying vessels of the gods rather than continue buttons.


10/10 would still roll a priest if this went live


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 Post subject: Re: Low player count and death
PostPosted: Tue Jan 27, 2015 8:56 pm 
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Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
u guys are terrible :lol:

Keep rez the same

Reduce BoL, D-Quest and Raise penalties by 50%

Reduce L-token cost of purchased rez

Implement auto rez on the weekends for pk

done


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 Post subject: Re: Low player count and death
PostPosted: Tue Jan 27, 2015 9:54 pm 
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Mortal

Joined: Fri Jun 07, 2013 7:11 pm
Posts: 1068
Location: Probably Camping Losache
SK Character: Arkex, Chronis, Azoreth, Kyln
jreid_1985 wrote:
u guys are terrible :lol:

Keep rez the same

Reduce BoL, D-Quest and Raise penalties by 50%

Reduce L-token cost of purchased rez

Implement auto rez on the weekends for pk

done


You know... I'll take the decrease in reputation for this, but upon first glance, jreid's suggestions don't sound bad.


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 Post subject: Re: Low player count and death
PostPosted: Tue Jan 27, 2015 10:14 pm 
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Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
If anything, co-signing with the j-man will boost your rep. 8) I couldn't possibly lower your rep anyway after the whole 'hiding in the newbie zone' fiasco.


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 Post subject: Re: Low player count and death
PostPosted: Wed Jan 28, 2015 7:32 pm 
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Mortal

Joined: Wed Nov 05, 2014 9:19 am
Posts: 309
Or just make raise dead not take exp, so that shamans aren't so useless.


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 Post subject: Re: Low player count and death
PostPosted: Wed Jan 28, 2015 8:37 pm 
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Mortal

Joined: Sun Jan 18, 2015 2:31 pm
Posts: 172
This is definitely a gameplay discussion. It..almost seems like Sadr locked the other threads solely because staff is butthurt. :roll:


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 Post subject: Re: Low player count and death
PostPosted: Wed Jan 28, 2015 9:24 pm 
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Immortal (Inactive)

Joined: Sat Aug 23, 2014 9:11 am
Posts: 179
Syn wrote:
This is definitely a gameplay discussion. It..almost seems like Sadr locked the other threads solely because staff is butthurt. :roll:


lol speaking of butthurt

Image

Apply directly to the forehead and call me in the morning. We'll see if we can't get you over the fits and enjoying adult society before too long. I just can't even. I call you out on calming down and chilling on spewing trash, and that's like your cue to shift into overdrive/double down.

4/10 would respond again at least.

Sadr wrote:
It seems that when you are faced with a meager challenge to whatever perceived throne you sit in around here, you clam up and never seem to let said slight go.


Please, seriously read what I said in the rest of that post - and not as some war-waging on you. Take it as an attempt at honest advice and reaching out to seriously ask you to consider calming down and being more constructive and less...paranoid schizophrenic. I've defended your rights as a player in the past, and as long as you're welcome here will continue to do so in the future, as much as I will be a brat to you now. You're not making it easy on me.


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 Post subject: Re: Low player count and death
PostPosted: Wed Jan 28, 2015 9:55 pm 
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Mortal

Joined: Fri Dec 03, 2004 7:18 pm
Posts: 180
Location: Down the road from Wyndia.
If there's one problem I have with Shattered Kingdoms, it's that the Imm staff, quite frankly, scares me. Some of them are very unapproachable and give off an air that you're bothering them if you talk to them. I'm afraid to Pray on the off chance I get one of them in a bad mood. Even after playing for years I don't know if I'm supposed to talk to them about RP ideas or if I'd get cold-shouldered so I just try to stay out of their way.


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 Post subject: Re: Low player count and death
PostPosted: Wed Jan 28, 2015 10:31 pm 
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Joined: Wed Nov 05, 2014 9:19 am
Posts: 309
ProfessorMomo wrote:
If there's one problem I have with Shattered Kingdoms, it's that the Imm staff, quite frankly, scares me. Some of them are very unapproachable and give off an air that you're bothering them if you talk to them. I'm afraid to Pray on the off chance I get one of them in a bad mood. Even after playing for years I don't know if I'm supposed to talk to them about RP ideas or if I'd get cold-shouldered so I just try to stay out of their way.


There are some imms that just let it go to their head. They're fast to criticize because they think they're like OMG AN IMM, but just come off as traffic cops- frustrated peons that are in a momentary position of power over you, and relish it. Punishment/denial imms don't really improve anything by punishing and denying, they just make people lose interest.

There are other imms which I think are nice people- Nashira, for example, for her call to love, tolerance, compassion, forgiveness etc in the 'Zavijah, give me wisdom' thread.

I get the feeling that the imms don't get along either, but that they're just passive-aggressive and subtle about it, and keep it out of our sight.


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