Trosis wrote:
Wasn't this idea shut down, in the past, because the RP for joining the religion is something the staff want?
Also, a Christian has the faith. But there is an initiation process to officially become a priest, isn't there?
Your character can believe and follow the God. But to be an acknowledged member of the faith, there is a ritual. Right?
You mean the, "Do you believe in this god and want to give your soul to him?"
"Yes."
Sort of RP?
That's really all that's required of RP to get into a religion.
On the flip side, if a church has no High Followers then if you want to get into it as a priest, then you're really SOL. You'd probably have to sit there throwing up prayers to hopefully catch whatever staff member is covering that religion at the time.
Quote:
I think it would be more appropriate to have a quest line for each fair if someone wanted to join. Something that would add RP to joining the faith, instead of just "I was born like this."
You're born in the religion you likely practice. Unless you're American. You're just going to continue going to whatever church your parents went to. It's not like one day a dog mauled your parents and you had a strong desire to get vengeance, so you sought out the church of Algorab because now you hate all dogs.
Quest lines are kind of the bottom of the barrel as far as RP goes. No one really wants to go on a fetch quest to prove their loyalty. They're either loyal or they're not. You're also not really engaging in a storyline. It's like getting served meat and potatoes every night. Sure it'll fill you up, but after a while it gets so routine, so basic, so boring.
So on the one hand, you have the current system which makes players go around begging for their spells, and therefore not actually doing anything. On the other hand, they'd be ready to go out and preach the word of their god. And PCs are not some Joe Schmo, they're supposed to be the movers and shakers of the world. They're actually interesting, or at least are supposed to be.