gergi wrote:
This is old, but I can't make sense of it. Why did dwarves get prone resistance and not giants? Dwarves should not have it at all, and giants should if any biped race does. There are already enough benefits to playing a dwarf vs a giant.
I'm curious the theories behind your dwarf v giant assessment.
Historic numbers have generally seen more dwarven spellcasters than giant spellcasters. But otherwise, pretty much all metrics for racial representation as long as we've recorded it has shown giants to be vastly more popular selections for adventurer and warrior classes. Up until this update, dwarves + centaurs + minotaurs have consistently been the least-popular/least-played races in the game as a whole.
Other changes including the prone changes and reduction to enhanced damage have hurt the giant brand a little bit, but still do not appear to have substantively changed the metrics described above.