Compared with the amount of time a character can be played before age death, the time to reach maximum level is trivial. This is especially true for veteran players who may have leveled 100 grandmasters over the past 20 years. As the game is becoming easier, with some effort to reduce the "grind" inherent in SK, leveling a character to grandmaster may be easier than ever.
I propose that all rules violations that currently result in deletion are instead replaced with
removing the player's ability to run multiple characters. Dulrik has established precident for this punishment:
Dulrik wrote:
As punishment, Ardith is hereby limited to only having a single non-retired character at any given time. Three of his four characters, including the two involved in this incident, have thus been retired.
Rather than deletion, the player's character will have the retire command disabled. The most extreme punishment will be to force the player to play only this character until age death (which can be years, so use this with caution). Immortals can also have the option of hitting a character with curses or removing access to certain skills or abilities.
For example, if you are caught using a trick to get a quest reward without roleplaying the act of completing the quest, an appropriate punishment may be the removal of any unduly gained quest rewards, an XP penalty and the disabling of the retire command for 1 month. A harsher penalty could include disabling of cabal abilities, loss of a class spell or a permanent spirit disorientation.
The reason for this change is that
deleting a character causes a huge impact on the entire community, especially with low player counts, and the offending player can be back in action the same day and have a new GM char in a cabal and tribunal before the week is over. By forcing the player to stick with the character they decided to break the rules with, we keep the punishment on the rules-breaker and limit the impact on the rest of the community. It also allows in-character punishments to have more teeth when an offending player cannot simply delete and start over with no penalty.
Power-players really enjoy min-maxing to make the optimal character. Instead of deleting, hit them where it hurts: force them to play a gimped character.
Of course, if the staff decides that they really don't want the PLAYER to play the game, a site-ban is still an option.