Read the latest Code Update announcement here.Some new help files from the game:
help alerts wrote:
[Game help] alerts
Syntax: alerts <type> [game|mail] [on|off]
alerts all [game|mail] [on|off]
alerts all [on|off]
The alerts command has a variety of settings that allow you to customize
which types of real-time alerts you receive (both in-game and via email).
Your email address must be set and verified for each character that
you wish to receive related alerts. The definitions of each type are:
BONANZA (OOC)
Notification when a bonanza begins and its duration.
DIPLOMACY CHANGES (IC) (Digest)
Updates on the diplomacy status of your faction(s).
FACTION UNDER ATTACK (IC)
Notified when a player character in one of your factions(s) or an allied
faction is under attack by another player character. Also when an outer
guardian or head judge is under attack.
HAPPY HOUR (OOC)
Notification when happy hour begins each day.
LOOKING FOR PARTY (IC)
Notification from the astral conclave whenever a party leader uses the
party advertise function to look for additional members for their party
who match your character.
MENTOR OPPORTUNITIES (IC)
Notification from the astral conclave whenever a new player is created or
seeks assistance. Sent only to mentors with a preference for mentors
of the same kingdom and class.
NOTEBOARD POSTS (IC) (Digest)
Notified when a note board post is addressed specifically to your character
or one of their factions and/or religions.
Alerts that are marked (Digest) will generate no more than one individual
email per day. Subsequent alerts will be combined into a digest email to
prevent excessive email spamming. Alerts of other types may be discarded if
triggered by the same character repeatedly. Note: Purposefully triggering
alerts repeatedly to spam someone is a violation of Rule 7. (help rules2)
Alerts with the IC designation are in-character information and should not
be shared with others using out-of-game methods.
See also: email IC advertise mentor note rules2
help party wrote:
[Party help] party
The concept of a party is used to allow several people to fight, flee, or
adventure together. There are several advantages, such as being able to
look out for each other, execute formations while fighting, and gaining
additional experience points.
The party commands available depend on your current party state. Please
see each of the help files below for an explanation of available options.
See also: no-party, party-member, party-leader
help no-party wrote:
[Party help] no-party
Syntax: party create <party name>
party accept [player name]
party accept [player name] with summon
party accept [player name] no summon
party decline [player name]
party info [name]
Before you have joined a party, the following party commands are available:
Create <party name> forms a new party with you as the leader. If no name
is specified, the party will be automatically named after the leader.
Once you have been invited to join a party, accept [inviter name] will
allow you to accept the invitation. Under certain conditions, you may be able
to accept from a long distance. If you do, a summons may be offered by the
astral conclave for a small fee. Specify with summon or no summon to
either accept or decline the transportation and payment.
If you are not interested in accepting an invitation to join a party, you
may always decline.
You may use the info [target] command to examine the formation of any
other party, regardless of your own party status.
See also: party, party-leader, party-member
help party-member wrote:
[Party help] party-member
Syntax: party info [all|roster|formation]
party info [name]
party leave
By default, the info command will show your current party name, roster
and formation. You may specify roster or formation to display only those
specific sections of the party info. Alternatively, you may specify all,
which also shows the party mission parameters, as set by the party leader.
You may use the info [target] command to examine the formation of any
other party, regardless of your own party status.
If you are no longer interested in being a member of the party, you may
leave at any time.
See also: party, no-party, party-leader
help party-leader wrote:
[Party help] party-leader
Syntax: party rename <party name>
party destination [area name]
party goal [rp|pk|xp|gp|any]
party align [best alignment] [worst alignment]
party status [lowest status] [highest status]
party advertise
party invite [character name]
party eject [character name]
party disband
party info [all|roster|formation]
party info [name]
Rename will allow you to give the party a new name.
There are several party commands that allow party mission parameters to be
set. Destination will allow you to specify the name of the area where the
leader intends to take the party. Goal lets you specify up to four different
tags the party's intended purpose. Align specifies the best (most good) to
worst (most evil) alignments the party intends to include. Status indicates
the lowest to highest levels that the party intends to include.
The party mission parameters are not binding upon the party. Instead they
are used when requesting the astral conclave to advertise for additional
party members. Prospective members will be mentally contacted and may (or may
not) respond to the invitation. Only one advertisement is allowed per party.
Invite can be used on any character in the room. It can also be used to
invite players from anywhere in the world. Remote invites may only be issued
and accepted when the party leader is in a calm state of mind.
Eject may be used by a group leader to force another person out of the
group. Disband ends the group, freeing everyone to go their own way.
For an explanation about info, see the party-member help file.
See also: party, no-party, party-member, alignment, status, area