Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Thu Nov 21, 2024 5:04 pm

All times are UTC - 8 hours




Post new topic Reply to topic  [ 15 posts ]  Go to page Previous  1, 2
Author Message
 Post subject: Re: Shaman and locate
PostPosted: Sat Apr 14, 2018 12:37 pm 
Offline
Mortal

Joined: Fri Oct 10, 2014 2:22 pm
Posts: 455
Magic is weak in certain areas.

Not all spirits are contained to just emptions, there are plenty that can speak.

I had a priest. Shaman are more fun.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shaman and locate
PostPosted: Sat Apr 14, 2018 1:18 pm 
Offline
Mortal

Joined: Tue Apr 08, 2003 5:55 pm
Posts: 249
Location: CA
TheX wrote:
Magic is weak in certain areas.

Not all spirits are contained to just emptions, there are plenty that can speak.

I had a priest. Shaman are more fun.


Yea shamans are more fun. More versatile. I miss my shaman.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shaman and locate
PostPosted: Sat Apr 14, 2018 1:30 pm 
Offline
Immortal

Joined: Mon Dec 31, 2012 11:25 pm
Posts: 1533
SK Character: The Shining One
Shamans definitely don't need to be more independent. They're one of the best classes in the game, hands down.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shaman and locate
PostPosted: Sat Apr 14, 2018 2:09 pm 
Offline
Mortal

Joined: Fri Apr 04, 2003 12:08 pm
Posts: 1357
Location: Through The Void
SK Character: Vivitnir
I think they can kill most classes with little fear of dying esp one on one.


Top
 Profile  
Reply with quote  
 Post subject: Re: Shaman and locate
PostPosted: Sat Apr 14, 2018 5:09 pm 
Offline
Mortal

Joined: Sun Nov 13, 2016 11:31 am
Posts: 240
Meissa wrote:
Shamans definitely don't need to be more independent. They're one of the best classes in the game, hands down.


Technically speaking, yes, I agree. Shamans are one of the best classes.

The problem is, shamans are not useful to the rest of the game, at all, outside of SA vials.

There is literally not a situation where you'd ever go "wish we had a shaman now, instead of a priest". Or if you want to go the 'tank shaman' route, you'd prefer a mercenary. The one exception is maybe a Fist Shaman, because they can basically fill in as melee damage.

Shaman is an AMAZING class. My second favorite. But with the reduced playerbase, you're basically screwing over everybody else on the game if you make one instead of a priest.

I feel like Shamans should have gotten locate when Paladins/Hellions/Necromancers got enchant/consecrate. It doesn't really change the "power level" of the class, it just increases their utility and value to the other people on the game.


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 15 posts ]  Go to page Previous  1, 2

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 34 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group