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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Mon Nov 04, 2019 11:26 am 
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Joined: Thu Jun 22, 2006 8:43 am
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SK Character: Airkli
Did you check N'Kyasha?


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Mon Nov 04, 2019 12:02 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
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SK Character: Amorette
archaicsmurf wrote:
Did you check N'Kyasha?


At novice? nope. I'll look there, though for myself! Just think more trainers should be added (or at least moved) as areas get closed off.


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Mon Nov 04, 2019 2:55 pm 
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Joined: Tue May 31, 2005 9:16 am
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SK Character: NA - Inactive
ladyjennbo wrote:
archaicsmurf wrote:
Did you check N'Kyasha?


At novice? nope. I'll look there, though for myself! Just think more trainers should be added (or at least moved) as areas get closed off.

If you go there at novice, be conscientious of what time you are wandering the streets. That place is haunted, as you know- beware of spooky things that go bump in the night.


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Mon Nov 11, 2019 7:04 am 
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Joined: Fri Nov 08, 2019 8:00 am
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Yed wrote:
ladyjennbo wrote:
archaicsmurf wrote:
Did you check N'Kyasha?


At novice? nope. I'll find out more about these standing desk chairs and look there, though for myself! Just think more trainers should be added (or at least moved) as areas get closed off.

If you go there at novice, be conscientious of what time you are wandering the streets. That place is haunted, as you know- beware of spooky things that go bump in the night.


What if you like wandering the streets at night? Fascinating things can happen, after all. haha


Last edited by Boutwell on Thu Jun 20, 2024 12:41 am, edited 2 times in total.

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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Tue Nov 12, 2019 7:27 am 
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Joined: Thu Jun 22, 2006 8:43 am
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SK Character: Airkli
Incredible idea. Give necromancers wither. My old school brochados will remember that archived cabal spell. Discuss.


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Tue Nov 12, 2019 11:02 am 
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Joined: Thu Jul 11, 2019 9:24 am
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archaicsmurf wrote:
Incredible idea. Give necromancers wither. My old school brochados will remember that archived cabal spell. Discuss.



I don't hate the idea, but I don't think it solves the problem that makes necros weak. The problem, as I see it, is that necros don't pose much of a threat to any class. They also have very few defensive options to protect themselves.

While wither might make them more if a threat, I still wouldn't be too worried if I knew a necro was coming after me.


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Tue Nov 12, 2019 3:53 pm 
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Joined: Thu May 11, 2006 11:00 pm
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Give necros evasion. Wither would just be another spell they don't have time to cast


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Tue Nov 12, 2019 4:24 pm 
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Joined: Thu Jun 22, 2006 8:43 am
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SK Character: Airkli
Yes lets make every class immune to warlocks.


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Tue Nov 12, 2019 9:12 pm 
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archaicsmurf wrote:
Yes lets make every class immune to warlocks.


The new grp: The Death of Yed


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 Post subject: Re: Necromancers are bad. Lets change that.
PostPosted: Wed Nov 13, 2019 7:43 pm 
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Joined: Thu May 11, 2006 11:00 pm
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Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
Only if elementals are changed to chickens again


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